Does anyone else experience sudden PC lock while playing Freelancer?
I never experienced it playing any games before.
I always tend to blame my PC because it sometimes does unpleasant tricks, but I’m 98% sure here that it’s not a PC fault. Something weird is with the mode, I guess.
Also, much more often than above, all of the challenges images just dissapear until I reboot the game.
See the spoiler for screenshots.
I had to check because I thought you were wrong. Turns out, you were right, this version of Fusil cannot be obtained to safehouse. Which is very weird, because this is only version of firearm that cannot be brought back to safehouse. Maybe replace it with Fusil that can actually be brought back to safehouse? Also, what weapon did it replace?
Yeah that happens all the time. Usually when I play contracts, at some point the targets’ faces get replaced by a loading symbol. Also the picture for the 10 camapigns challenge (can’t remember the name right now) turns into a loading symbol too when I play for too long.
Are you playing on Steam? The servers for the Steam version have been pretty much garbage for a while now. Why Steam players don’t get the same servers as Epic players I’ll never know but it’s a really stupid decision.
Not too sure - I deleted the CTT right before the official launch. I have a feeling though it wasn’t replaced and the wall was just reorganised to cover up the hole.
This happened on contracts mode but I put it here anyway because this might be yet another issue introduced with the freelancer update.
Santa Fortuna. If you use guns (might happen with crowbars or explosives too) to force open the door that leads to the caves (the one behind the doctor’s office), the door will close again permanently. There is no promp to open it and guns or explisives wont work either.
The most irritating thing about this bug is that if you enter the caves from somewhere else (like Rico’s garage or the coca fields) you can just open this door from the cave side without a keycard, but if you shoot the door from the outside you’re locked out of that particular exit -_-
The Suspect Camera needs an update for when multiple targets are in it’s view. A better viewfinder?
I was in a 9 target showdown and kept scanning the targets, but having awful trouble with it turning on/off the wrong marker when two or more cross over each other or just get close via zoom.
Also, it gets buggy at times if you pass over an object where the head of a target is showing, but not their body such as in Whittleton Creek I was looking though the veranda and it kept saying “no targets” when the suspects’ heads were visible, but their bodies were behind the cover.
I also have had zoom bug out and fail to work at all. (reported that on the bugs thread)
How about a “telephoto lens” that can be obtained from a dealer or found somwhere.
Such as in Paris the telephoto lens in the news van. Maybe have one in Miami since it has a news worthy event. Or better yet make a zooms lens that can be obtined for the legendary sniper rifles that dual-functions as a suspect viewer? I’m thinking though one of the long barrel rifles that take time to tear down and put togther; not the fast draw types.
How is this supposed o be possible? Isle of Gail, Hardcore mode, you have three options of Prestige, Pacify suspects on timed, Complete the mission on time (2 minutes), or explode a safe.
2 minutes is impossible, Pacify suspects o time is impossible, and there’s no safe to explode. You have to choose a prestige or campaign fail.
In the final showdown, arranged 3 meetings (including with the target’s own phone for good measure) and nothing. I was already pushing my luck with the mission so just had to call it quits and get the hell out of there before an assassin took me down.
It’s pretty annoying how unreliable it is. I had a Sniper Kill objective, and the other 2 prestige objectives were ‘Silenced Pistol Kill’ and ‘Unsilenced Pistol Kill’ so the Arrange Meeting is the only viable one where I can do all 4 objectives. If it actually triggered. I guess there’s something up with the game checking, like it’s somehow linked to a single burner phone, and good luck trying to find it when there’s 9 on the map