šŸ”’ The Escape Room! forum game

I’d like to plug it in.

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The coffee maker is plugged in… (and maybe as you expected) Nothing happens… (yet)

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.,- :backhand_index_pointing_up:

:thinking: .

Edit: Try more than one action in a post… #freeturns

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I’d like to put the green mug in the coffee maker.

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The frozen liquid melted… Whether that was due to heat from the coffee maker (that was the next intended action but, fuck it) or just sitting there for over 8 hours (after the RM woke up from his slumber), it revealed a key with a tag attached to it. No need to pour it out, I’ll get that.

:key: :label:

The tag has the letters ā€œTBā€ on it.

The old man must’ve dropped it in the mug by accident before placing it in the fridge so he could have it later, it was towards the back and froze. Oopsie.

I know this goes against the spirit of the game, but… We still need a puzzle solved (the pin for the safe)

Then about 6 more actions. At this rate, termites will eat the door away before it gets solved. :joy:

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Probably black mold has installed in the room, after all it has been another 8 hours.

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:spiral_calendar:

80th b-day from 2016 = 1936
The last day of that month… 2016 was a leap year, so for Feb. it’d be 29th

So, 3629
Used on the safe pin pad we find a
:carpentry_saw:
inside.

That’s used on the bed to remove the safety railing… and gives us a :ladder:

The :key: :label: ā€œTBā€ is used

:unlocked:
on the tool box which gives us a
:hammer:

Using the makeshift :ladder: we climb up to the shelf to get the :moai: bust

Bring it back down, smash it with a hammer to find the final key that opens the door.

So… with things being unlocked I guess that means a mod can ā€œlockā€ this topic. :wink:

image :confused:

Thanks to @Lindolfo and @thefixer47 for playing. Floople too for asking about the comb’ination lock. If they wanted to throw something the hammer could’ve done what the purse didn’t.