Correct me if I am wrong but doesn’t hawkes bay also have the doubled ai sight that haven has I could have sworn I saw multiple people complaining about it when hitman 2 came out I may be wrong though
Better Starting Locations 1.1 - Fixes and Agency Pickups
So… I hadn’t really touched this mod in a year. The game changed, SMF changed, it needed to be updated
Changelog
- No longer crashes Dartmoor Garden Show
- Compatible with Freelancer Variations
- Fixes bonus starting location not showing in contracts mode version of World of Tomorrow
- Enables more Agency Pickups on bonus missions
- Mod no longer affects Berlin, which IO unrestricted in a game update
https://www.nexusmods.com/hitman3/mods/403?tab=files&file_id=2665
Santa Fortuna Reimagined is out. I decided to also change up the Thumbnail now as it gives a better insight in the fact that I added new content.
Also, despite my intial thoughts regarding the next location, I changed my mind as despite Haven Island not having too much to do, it is a welcome change of pace after doing Santa Fortuna and Miami back to back.
So, the schedule now is:
- Haven Island
- Isle of Sgail
- Mumbai (or I put up a new Poll, idk yet)
Anyway, hope you enjoy SF REi.
The Signature Suit Fix for Untouchable has been updated to 1.1.0.
It now supports all cutscenes in Untouchable, previously, they did not work.
Unfortunately you will have to manually redownload the fix but after this you shouldn’t have to, as 1.1.0 now has auto-updating support as well.
One word: HITMODS…
One day…one day… 20 characters
Time of Day Mod 2.1 - Sgail Fix and FV ToDs
Changelog:
- Fixes daytime Sgail crashing
- Updates Night Mumbai to match FV version (Street Lamps added to one area)
- Adds midday AHBOS + Romania, Night Santa Fortuna
Auto-updates are enabled for this mod, but here’s the Nexus link anyway
https://www.nexusmods.com/hitman3/mods/212?tab=files&file_id=2686
… Aaaaand I just realised I forgot to add Midday NY. Oh well.
Haven Island Reimagined. Won’t do Group Pictures as there will be barely any models to begin with outside of the Guards, so back to single NPC Shots for this one.
I wonder if anyone knows an answer to this, but with a mod where I can modify say weapon damage attributes, if a weapon gets added in a mod that exists in the game files (but not, at least to date, in the game itself), would those attributes apply to the weapon added in a mod?
Male and Female EntCelebs are completed, only thing missing now are Guards. I also took the last 2 Pictures with the Thunder Storm active, not that it really matters, but I will always love that feature, so I included it.
Is there a way to change the WWES files? There is a desire to localize some of the voices into my native language
anyone know mod of mixtape 47 songs like in Hitman 2016 before they did the change and destroyed the songs in Hitman 3?![]()
Haven Island Reimagined is finished.
Below are a few Pictures of some New Villa Guards, aswell as some Pictures of Models that didn’t made it into the Mod.
Villa Guards
Unused Models
The next location will be the Isle of Sgail and after that I might make a Mod that combines atleast all H2 Locations up to this Point, so it’s less work to download.
I doubt that this will garner much interest, but there’s a mod that hasn’t been updated in a while called Muddy’s firearm fixes, but it currently doesn’t work on most DLC weapons (Trinity, Scrap and Concrete Art). Could someone get in touch with him (I tried and haven’t had much luck) or maybe develop something similar for DLC weapons packs? It’s mostly directed at taming the muzzle flash/blast of suppressed weapons, especially pistols.
As far as I know, the creator is either retired or on indefinite hiatus. She’s still around, but not making mods at the moment.
Is this something that I could maybe change/alter? Granted, modding myself is probably above my pay grade…
I’m not entirely sure what you mean. It’s certainly possible to mod the newer guns in the same way, if you’re willing to learn the skills.
Is it something that can be changed in the RPKG file, or something more advanced?






























