Provides multiple options for adjusting the vision of NPCs and Cameras, including disabling them outright. Future versions may include more variations and customization options.
This is a global fix to a problem where mods that change the Signature Suit to a different suit would cause the opening cutscene of Untouchable to crash. This fix should (hopefully) fix ALL Signature Suit swap mods, and since they are quite prevalent, I hope this fix can be of use to some people.
And yes, the fix also means that you will be able to see your character in the opening cutscenes of Untouchable as well.
Correct me if I am wrong but doesn’t hawkes bay also have the doubled ai sight that haven has I could have sworn I saw multiple people complaining about it when hitman 2 came out I may be wrong though
Santa Fortuna Reimagined is out. I decided to also change up the Thumbnail now as it gives a better insight in the fact that I added new content.
Also, despite my intial thoughts regarding the next location, I changed my mind as despite Haven Island not having too much to do, it is a welcome change of pace after doing Santa Fortuna and Miami back to back.
Haven Island Reimagined. Won’t do Group Pictures as there will be barely any models to begin with outside of the Guards, so back to single NPC Shots for this one.
I wonder if anyone knows an answer to this, but with a mod where I can modify say weapon damage attributes, if a weapon gets added in a mod that exists in the game files (but not, at least to date, in the game itself), would those attributes apply to the weapon added in a mod?
Male and Female EntCelebs are completed, only thing missing now are Guards. I also took the last 2 Pictures with the Thunder Storm active, not that it really matters, but I will always love that feature, so I included it.
The next location will be the Isle of Sgail and after that I might make a Mod that combines atleast all H2 Locations up to this Point, so it’s less work to download.
I doubt that this will garner much interest, but there’s a mod that hasn’t been updated in a while called Muddy’s firearm fixes, but it currently doesn’t work on most DLC weapons (Trinity, Scrap and Concrete Art). Could someone get in touch with him (I tried and haven’t had much luck) or maybe develop something similar for DLC weapons packs? It’s mostly directed at taming the muzzle flash/blast of suppressed weapons, especially pistols.