Hitman 3 - July 2021 Patch (3.50)

A Place For Eeverything…
We’ve resolved an issue where not everything was in it’s place…

What?

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Thanks, but the list is far from exaustive. For example what about the ICA Phone bug which after exploding leaves invisible traces which causes NPC to enter an infinite loop ? For me this is an outstanding bug and it’s been present since H2.It’s not listed anywhere and I recently saw a user reporting it again in the Bugs Thread. I cannot believe IOI hasn’t yet acknowledged this bug.

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I know what you mean, but it’s the best we have.
There is no another alike list that would’ve known of or led by developers themselves.
I can’t tell you why, but we still have the bug that have been in place since HITMAN 2016 release and I guess every single player encountered it at least once.
It’s when NPC see 47 through walls, floors and ceilings. How long it has been? 5 years?
In these 5 years we got only one single comment on this from developer’s representative.
So I don’t know how long should we wait for some bugs will be rectified

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I think it would be nice if IO updated the known issues more often and included everything theyre aware of. It feels like that lack of communication again when after a patch only three bugs are listed as stuff to fix

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Agree with this. The “Known Issues” list doesn’t contain my Missing Lucas Grey In Sgail Cutscene bête noire, but Travis confirmed above that it’s an issue that’s been logged.

If IOI could flesh out the Known Issues list a bit more (with, in an ideal world, status updates/priority listings etc), I think players would really appreciate it.

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It is not possible, not the way they do it with Zendesk. Travis and clemens can’t do such thing themselves for 3 games, or else it would take them all day to maintain.

The only solution to this is an open bug tracker, what Mojang does :

https://bugs.mojang.com/browse/MCPE-137037?filter=22036

I’m not sure if IO Interactive is open for that, probably not, very few game developers have an open bug tracker. And they need to be sized for that.

But I agree with :

If IOI could flesh out the Known Issues list a bit more

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I’m begging you to take care of this ultimate episode of the trilogy. The backlog of HITMAN 2 is already huge, please do not do the same with this one, as it is supposed to be the last (and best) episode of them all…

The Hitman community from all around the world is watching what you’re doing. I understand that you’re focusing on the new Bond videogame but PLEASE do not neglect the franchise that brought you the success of the studio :warning:

Best regards from a huge but very concerned fan.

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So glad they finally fixed it.

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But Travis already explained how the process is, and that spamming tickets would result in more work for sorting things out. I don’t understand what you are replying to here?

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I’m just telling him how worrying is the situation with HITMAN 3. I do not endorse spamming the tickets in any way because in the end, they decide what to do whatever we do or we say (cf. Electric Phone/Shoulder Swap/Bugs) .

It’s all up to the developers to resolve the issues or ignoring the concerns.
I just hope they will make the right decisions for the sake of the fans who supported them all along the way, but also for their reputation :+1:

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Seems like the GOTY levels are still missing for Xbox players, despite the update? :thinking:

At least they are for me anyway.

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I’m not sure who, but someone reported that Sawed-off Bartoli shotgun sounded like silenced when shooting, this has been fixed. I tried it in Berlin.

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you just need to restart. it should go away after a bit

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Yes, me too. First time I’ve ever had anything like this, it has always been smooth. Something happened with this patch. The game freezes and staggers multiple times, especially in the beginning of booting up a level. It’s better if I restart, but these freezes reappear during shooting/intense moments. What’s your experience?

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This SMG reminds me of some of the anime skins you can get in Modern Warfare. I really dig it though.

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Sounds like exactly the same situation then. It happens regardless of graphics settings. At least it’s not only on my system.

Yes I’m experiencing sudden FPS drops and distorted colours in the HUD that alerts you a body have been found. I’m been able to lower the FPS drops by lowering the super sampling from 1.5 to 1. It has not been an issue I experienced before this patch.

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Some artifacts with distorted colours ? If yes, rollback to 466.77. It’s been happening to me since 471.11, this driver bring some flickering in many other places as well.

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Same here, although I only played the ET. But at the first start the game was very laggy and I was considering exiting to update gpu drivers, but as I played on, the laggin disappeared.

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General stability improvements nice i can play Hitman 3 again no more delays and disconnects

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