Hitman 3 bugs still present after the February 23rd Patch or were introduced by the update itself.
UNLOCKABLE EQUIPMENT BUGS
1) Claw Hammer & Jaeger 7 Covert are missing from location mastery, escalation rewards, and featured contract challenges. They are impossible for new players to unlock. [ STILL BUGGED ]
2) Tiers 3 & 5 for Featured Contracts - Track 2 are missing their rewards, and Tier 4 is reusing the DAK Gold Covert that is suppose to be a Deluxe Edition exclusive. [ PATCHED ]
There are several much-requested items like the ICA19 Goldballer & Screwdriver (Agent) that could serve as replacement unlocks here or elsewhere.
3) The ICA19 Chrome, The Pale Duck & Requiem Suit are still missing for players. [ PATCHED ]
4) The Remote Semtex Demo Block MK III can be found on Agent Chamberlain in Berlin. However, it is NOT an unlock in Hitman 3. This is a deviation from Hitman 1 & 2, where each game provided an unlockable Demo Block in both proximity and remote varieties. [ PATCHED ]
INVENTORY MENU UI BUGS
1) The inventory image for the Masamune uses a generic katana. It should be updated to reflect its beautiful in-game model. [ STILL BUGGED ]
2) I’ve reported this for a couple of years now, but the Small Goldbar is STILL incorrectly placed as the only melee item in the Gear section of the Inventory Menu. It should be organized next to the other melee items in the Weapons section of the Inventory Menu like it is during missing planning. [ STILL BUGGED ]
(Melee unlocks like the Blueberry Muffin & Fish were also bugged just like this in the past but were fixed as time went on.)
Observe how the Small Goldbar is next to the other melee unlocks in the Weapons section of the menu during mission planning, which is CORRECT:
Now observe how the Small Goldbar is the only melee weapon in the Gear section of the Inventory Menu in the Career Tab, which is WRONG:
3) The inventory images for the ICA Remote Explosive MK II & ICA Remote Explosive MK III are incorrect because they don’t resemble their unique in-game models. As a result, it’s hard to tell them apart in the inventory menu at first glance. [ PATCHED ]
The inventory image for the ICA Remote Explosive MK II:
Now compare that to the in-game model for the ICA Remote Explosive MK II:
The same applies to the ICA Remote Explosive MK III. Here is its inventory image:
Now observe the very different in-game model for the ICA Remote Explosive MK III:
4) The Number Six With Gloves has the wrong inventory description. It’s reusing the one for the Ashen Suit With Gloves. [ STILL BUGGED ]
5) The HWK21 Pale, ICA DTI Stealth, DAK Black Covert & DAK Gold Covert are all missing the “Suppressor” attribute icon when viewed in the inventory menu. [ PATCHED ]
6) The Emetic, Sedative, and Poison Vials that you get through Hitman 3 location mastery should have their names tweaked to differentiate them from the Hitman 1 vials. [ STILL BUGGED ]
For example, the “Emetic Poison Vial” from Dubai should be renamed “Emetic Poison Vial MKIII” OR “Emetic Poison Bottle.” Same goes for the Sedative Vial from Dartmoor and the Lethal Vial from Berlin. The Lethal Pills from the Classic Challenges Track also share the same name as the Lethal Pills unlocked on Whittleton Creek.
Hitman 3 version of the consumable Emetic Poison:
Hitman 1 version with the exact same name:
WEAPON PERFORMANCE BUGS
1) The ICA Woodsman Rifle Covert & The Golden Dragon sniper rifles are both listed as having the “Piercing” attribute but neither can penetrate bodies. [ PATCHED ]
2) The Druzhina 34 ICA Arctic no longer has the slow-mo ability, but the weapon still has the “Marksman” attribute listed. I believe this was done in error after removing the wallbang ammo. [ STILL BUGGED ]
3) There are several melee weapons that are missing their sounds when you attack an NPC. Depending on the weapon, the animation emits no noise when you hit an NPC from behind with a stealth attack or when attacking from the front, or in some cases, the weapon in question is missing all of their sounds when attacking from any direction. [ STILL BUGGED ]
After extensive testing, these are the buggy sounding melee weapons:
- Antique Curved Knife
- Meaty Bone
- Sacrificial Knife
- The Black Almond’s Dagger
- Handyman Wrench
4) The ICA Tactical Shotgun Covert we get from Level 5 location mastery on Carpathian Mountains is an inferior and completely redundant unlock compared to the ICA Tactical Shotgun Covert we get from Featured Contracts - Track 2, Tier 2. The white version of the shotgun comes with little ammo (4 or 11 rounds) and should be replaced with another unlock. [ STILL BUGGED ]
ONLINE CONTENT BUGS
1) The Phoenix Ascension escalation is missing for Xbox & PC players. [ PATCHED ]
2) User Contracts made in Mendoza before the February patch still boot players offline when selected. [ PATCHED ]
IN-GAME MISSION BUGS
1) During the Ark Society, Lucas Grey is missing during the cutscene that plays when selecting the Harbor starting location. You can observe the boat driving away with no driver. [ STILL BUGGED ]
2) During the Gilded Cage, the Prisoner disguise is missing its hood. [ PATCHED ]
3) Agent 47’s head constantly clips through the hood of The Arkian Tuxedo on every map, and the Elite Guard disguise found on the Ark Society. [ PATCHED ]
4) The Exit Music has trouble playing when finishing escalations or user contracts on several maps, especially if you exit quickly. This most prominently occurs on Miami’s user contracts. [ PATCHED ]
MISSION MENU UI BUGS
1) The Bonus Missions for Hitman 1 are labeled as “Seasonal Content” in mission planning instead of “Bonus Mission.” [ PATCHED ]
2) After finishing “The Final Test,” there is no next mission on the debrief screen to continue the story (even when H1 & H2 are downloaded). [ NOT A BUG ]
"The Showstopper" should be suggested next to continue the campaign. This is done correctly by the other bookend missions. “Situs Inversus” suggests “Nightcall” next, and “The Last Resort” suggests “On Top of the World” to be played next.
3) On the stats page, the little rectangle-like shapes that represent your mastery level become unlit after you unlock 100% of the challenges for that location. [ STILL BUGGED ]
(I believe this was a bug way back in Hitman 2 on launch but was eventually patched.)
Observe how I’m Level 20 for two different locations, but the one with 100% challenges has unlit rectangles.
4) The ending cutscenes for Golden Handshake & The Last Resort should be added to the Campaign menu, so they can be replayed at any time. IOI did this in the past by adding the “Hidden Hand” cutscene for Hitman (2016) months after Colorado’s initial release. [ STILL BUGGED ]
































. I took the cane, opened the secret room a found the last location…it´s the secret room, not the library. The challenge was immediately unlocked.





