I have like 2, but only 1 suit mod. Is that the issue?
Yes, updated and deployed all mods, now it works as intended. Thanks!
Sliding doors become impossible to open if you attach a taser device or similar to them (doesn’t happen with micro audio for some reason - I guess it sticks through the door less). This can allow you to get yourself softlocked in New York pretty quickly…
A shame because I wanted to rig a door with a taser and propane so when it slides open the taser will go close enough to the propane to set it off, but NPCs will just phase through any doors that are blocked this way…
Steam
Saw this mentioned on Discord the other day by someone.
The name of the challenge is misspelt for completing The Ostentatious Arcade contract. There is an extra ‘t’ in there.
New patch, same bugs.
Platform: PS5
Digital + disc
Location: All Hitman 3 Locations
Description: “SAVING” is stuck on the screen on every Hitman 3 map. This is a PS5 exclusive bug that has been in the game for 3,5 years now and never been acknowledged. Never been mentioned in the known issues
Steps to reproduce:
- Start the game on PS5
- Load up any Hitman 3 mission
- Saving forever
Frequency: Always. Every time. Saving.
Why do you refuse to fix this bug? If you are incapable of fixing it, it would be far easier to just publicly come out and say it. Game development is difficult, communication is not.
Platform: PS5, Digital
Location: multiple
Description: Some objectives lack their unique objective markers
Steps to reproduce:
- Start a mission like patient zero or a contract in contracts mode
- Activate the parameters for a contract, like needing to hide a body or getting a non-target infected in patient zero
Frequency: Always
For example, in Patient Zero H2 vs H3
Platform: PS5, Digital
Location: Menu
Description: Lack of cinematics in Hitman 2 campaign tab for the DLC maps
Steps to reproduce:
- Start the game
- Load up Campaigns → Hitman 2
- Scroll to the end
- No end cinematics to click on
Frequency: Always
Platform: PS5, Digital
Location: All locations
Description: Elevated kills and knockouts default to the same, loud animation
Steps to reproduce:
- Start the game
- Load a mission with stairs
- Lure someone ont the stairs
- Try to silently KO the person with a melee
Frequency: Always, on any elevated surface
(trying to shoot my shot here)
Platform: PS5, Digital
Location: All locations
Description: Any mission in PS5 has an infinite save icon on the bottom right
Steps to reproduce:
- Start any mission
Frequency: Always
(next i’ll be reporting the Kalmer glitch
but im hoping to get some of these fixed now @combatglue is with us)
That has been for all eternity, that’s a feature, not a bug
Platform: PC
Location: Whittleton Creek
Description: Nolan Cassidy can’t be killed with Micro Proximity Tazer. It’s a common knowledge that you can kill him with remote tazer, but concealing new one in the mailbox just isn’t an option.
Steps to reproduce:
- Start Another Life with Micro Proximity Tazer in loadout
- Attempt to conceal the Micro Proximity Tazer in Cassidy’s mailbox
Frequency: Always
Platform: PC
Location: Menu
Description: Shadows in the Water mission just kinda… vanished. It is neither in the Hitman 2 capmain nor Hitman 3 capmain (and any other place except from Destinations menu):
Steps to reproduce:
- Start the game and go to campain menus.
Frequency: Always
======================================================================
Platform: PC
Location: Menu
Description: Shadows in the Water now “requires” Another Life recompletion, otherwise there is a “spoiler” label, which requires to complete Another life
Steps to reproduce:
- Don’t recomplete Another Life
- Go to Shadows in the Water mission
Frequency : Always
(it is definitely a minor bug but still)
I dont think the latter is a bug and the former has been noted by combat glue
I know, i was hoping maybe i can convince the devs to try to make it able to melee people on stairs as a little parting gift before support ends
This is one of the reason why I am still on ps4. @Combatglue please let us know about this bug which affect a lot of users.
Thank you
Platform: Steam
Location: Dartmoor Garden Show (don’t think it’s exclusive to this as I’m sure it’s happened elsewhere)
Description: This smoking waiter will urinate in the portaloo even if someone is throwing up in it (gross)
Steps to reproduce:
Load DGS.
Emetic someone nearby.
Wait for waiter to pee.
Frequency: whenever someone is throwing up and the waiter needs to pee.
Great fix.
Thanks a lot to the developers!
Previous Post
Platform:
All Platform
Location:
SANTA FORTUNA
Contents:
For some reason, the intel content of the Santa Fortuna target “ANDREA MARTINEZ” is identical to the intel content of the Hawke’s Bay target “ALMA REYNARD”.
Probably a translation error in the Japanese version only.
This mistake has been going on since HITMAN2 (2018).
I have reported it several times and for some reason it still hasn’t been fixed.
“ANDREA MARTINEZ” is related to Delgado and his son, who appeared in ”HITMAN BLOOD MONEY”, and is an interesting character for those who have played the series.
However, many Japanese players are unaware of this fact due to this intel error.
I think it is very unfortunate.
Reproduction procedure:
- Open the briefing screen for SANTA FORTUNA’s mission “THREE-HEADED SERPENT”.
- Open the “ANDREA MARTINEZ” intel.
- For some reason, the contents of Intel are identical to the Hawke’s Bay target “ALMA REYNARD”.
Occurrence frequency:
Always.
Screenshot:
The intel in the two screenshots below is exactly the same.
Translated at DeepL.
Platform: All
Location: All
Description (found on reddit) 47’s eyebrows are poking out of the mask in new Club Boom DJ suit
https://www.reddit.com/r/HiTMAN/comments/1ffljzj/how_did_they_miss_47s_giant_eyebrows_poking/
Frequency: Always
Platform: PS5, possibly every platform
Digital Version
Location: Sapienza
Description: The feat Story Mission - Memento (Mission Story - Memento | Hitman Wiki | Fandom) requires the player to give Francesca
De Santis the DNA sample while dressed as a bodyguard (the ones who walk around the city, not the mansion, dressed in a black suit). However, while dressed as a bodyguard you are unable to talk to Francesca. If you are dressed like any other staff of the Mansion the feat will not register after talking to Francesca.
I woke up the detective to get Francesca moving to the pier so I could talk to her in an area where I was not trespassing, so her being frightened is not the problem, but I also tried talking to her inside the mansion and still couldn’t.
Steps to reproduce:
- Start the game
- Load the World Of Tomorrow mission
- Acquire the DNA sample
- Dress as a bodyguard
- Approach Francesca to try talking to her, but the button won’t appear
Frequency: Always
The real bug there is it’s a typo: you’re mean to dress as a mansion guard, but for some reason they say bodyguard in the challenge
Platform: Xbox One Digital
Location: Freelancer safehouse, Dartmoor, Mendoza
Description:
Since patch 3.200 no sound can be heard when brewing poison in the safehouse shed, Dartmoor and Mendoza.
Frequency: Always
No, not every Mansion Guard disguise works. I just found out you have to dress as one of the 2 guards in the attic, otherwise it won’t register.
Wow, the sounds of the ocean waves at Isle of Sgail seem to be gone too!
Not really what you expect from a patch; taking away basic elements from a game ![]()
And the sound when you dig up the pistol in Isle of Sgail is gone too.
What happened?








