Personally I absolutely adore A House Built on Sand. IO took one of the most disappointing levels of H16 and created a mission that surpasses the original version. All in all it’s a mission that I rate among the best in the Providence Trilogy.
Do you think 47 eliminated every single Providence member in the train during Untouchable?
- Yes
- No
0 voters
I believe yes. Since the mission is built around not being penalized for killing everyone in there. In fact, the mission itself has it’s 5 points bonus for Providence Member Eliminated. Besides, makes sense to tie all loose ends with lead.
The end of Sean 2, I mean ORSON, OR-SON

It’s exactly what it is. World of Assassination is a daft subtitle for a game let alone a trilogy. I pity the guy who decided to call the newer games HITMAN, HITMAN 2, HITMAN 3 and then sum it up to “World of Assassination Trilogy”. It’s a good tag line to sum up the experience and it should have stayed that way.
I wish they would have sticted to the naming convention they choose going forward from Hitman 2 (the real one)
To be honest, I completely agree with you now.
Although WOA is more appealing to customers IMO.
I yet didn’t, so out of curiosity…
- Yes
- No
0 voters
A random thought. Have you ever noticed how the Haven’s set of targets is not unlike the set of Santa Fortuna targets?
Tyson and Rico - a paranoid and sociopathic boss who spends time relaxing in his mansion. Andrea and Ljudmila - an attractive PR specialist for the organisation. Jorge and Steven - an eccentric genius who handles the technical side of the operation, whether it is cocaine manufacturing or IT stuff.
theres some key differences though, tyson is a reclusive incel whom spies on his ex girlfriend with major envy. Compared to rico who’s outlandish and seems to love his hippo more than his dolled up wife.
Andrea and Ljudmila are also not just PR. Andrea handles all the talking bits of the delgado cartel, making her a major factor in how the cartel runs, whereas ljudmila simply cons criminals and butters em up for the haven experience.
And jorge and steven are as different as can be. As jorge is an actual genius with cocaine, knowing it inside out to even create a new super cocaine, whereas steven is a fraud who stole most of his code and works more as a social media influencer that happens to maintain the haven servers.
I resent that. Okay, maybe it’s somewhat true.
Add up to it that he couldn’t complete the little plan he had with Ljudmilla, so she would’ve been screwed once Steven’s getaway plans wouldn’t execute properly. So once he’s frustrated, he’d run around the island and try again, seeing his plan wouldn’t be close to success. Then, he’d run again, as if he “programmed” himself into a loop he had no way of closing ![]()
Based on what the key points of interest are throughout the 3 games, the proper subtitles are fairly obvious:
Hitman: Shadow Client (it’s pretty much all about him)
Hitman: Providence (it’s pretty much all about them)
Hitman: Partners (not just the pursuit of the Partners, but also 47/Grey, 47/Olivia, and 47/Diana; every partnership made throughout the game, and Edwards’s attempt at partnership with Diana, as following through on his use of the word in both prior games)
It’s really the Providence trilogy, but one could call the whole thing the Untouchable trilogy.
people would think it was a co-op game.
Anyone stupid enough to think a Hitman game was co-op because it had the word Partners in the title deserves to lose their money on buying it.
nowt to do with smarts; it’s a misleading (and a bit naff) title. shadow client is baller though.
It’s the only one I’ve ever been able to think of that fits. Theres the reasons I listed, as well as Edwards’s comments throughout the trilogy: “Partners, then?”, “Partners no more, then,” as foreshadowing of the final chapter all along. It makes sense in context, and as Hitman 3 is clearly an entry that someone would need to understand follows two others, I don’t think it would be an issue to label it as such. If someone is confused by the title, welcome to the Hitman series for the first time, you clearly don’t understand what this title means, try starting at the beginning and work your way forward.
The only other one that even kinda comes close is Untouchable, but that doesn’t really capture what takes place across the game or the trilogy like the emphasis on partnership for the third game. Untouchable fits better as a descriptor for the e tire trilogy.
yeah, i get your reasoning. i just don’t think it is a very appealing or evocative title. it also happens to be unintentionally misleading, which makes it a ‘bad’ title.
i would suggest that if someone is unintentionally confused by a title, the first move isn’t to get defensive and blame the audience. instead, you change the title.
anyway, it’s a hypothetical. doesn’t matter.
I’m not getting the part about “misleading.” How does it mislead? Nothing about that word is an automatic implication of co-op.
As per usual, I can see it either way. If I knew nothing about the plot of the World of Assassination trilogy, I would probably think that “Partners” means either that 47 is taking on a partner or I would be playing with a partner. I can’t even necessarily say that I would think Grey was the so-called “Partner” as I already stated as a given that I wouldn’t know anything about the plot of the first two games.
Knowing the plot of the first and second games in that trilogy, I would know that “Partners” is a reference to the people in the game and their role. I don’t think that anyone who actually knew the plots of the games could misconstrue the word Partner as a suggestion of co-op though (especially given that the co-op mode of the trilogy would already have been introduced in the previous title).
‘partners’ literally means ‘a pair of people engaged in the same activity’. if you put that in a video game title, i reckon some people will - quite fairly, i think - assume co-op of some kind, regardless of its relationship to the plot.
again, this is all hypothetical. you call it what you like, i’m literally ‘just sayin’. ![]()
47 is sneaking into the stronghold of a target that is about to commit some cataclysmic action that’s gonna do a lot of damage and kill a lot of people. He’s expecting 47, because he knows who the client is and that they put up the contract on him. He’s alone in the room, but he’s got 47 dead to rights, pointing a shotgun at his chest, almost touching him with it but not quite, while 47’s got his hands raised, his face calm and unconcerned. The target is utterly dedicated to carrying out his plan, admits that nothing will convince him to stand down, and says: “only death will stop me.” 47 says something in response, then quickly disarms him of the shotgun, hits him in the side of the head with it and knocks him on his back, then shoots him in the face.
What does 47 say to the guy before disarming him?
- So be it.
- That can be arranged.
- I’m fine with that.
- Why do you think I’m here?
- I am death.
0 voters
