That would be a cool detail ngl
I still say the spot should act as a slipping hazard and cause an accidental KO.
You can click on the target icon on the map and it brings up information similar to the objectives screen, with a different presentation:
When you conceal an item in a bin or a basket, it appears on the minimap with an icon similar to Agency pickups.
Agency pickup from mission loadout appear green:
Item concealed in bin:
Not mine. Found it on Reddit:
If you conceal all the bodies in Hitman BM, the Newspaper mentions it through a very specific sentence:
Source: https://www.reddit.com/r/HiTMAN/comments/shs5cw/hiding_all_bodies_makes_47_a_necromantic/
Apparently, hiding bodies equals witchcraft.
It seems a certain Clemens is the voice on this radio above the Laundromat
EDIT: Nevermind, I think in the files it says it’s civmalech01
I swear they sound very alike!
Given that those Block Guards all mostly wear hats/baseball caps, I’d say Clemens must have a side gig.
As a Block Guard.
Today I learned Marrakesh waiters are allowed in EVERY room in the damn school. You don’t even get frisked going into the school courtyard (At least on casual mode). I knew there was an opportunity to wake a waiter up and let him bring poisoned food, but I didn’t think they’d let waiters walk wherever they want in the compound
Yes, I remember you’re allowed as a waiter inside the school, however I remember every guard inside its an enforcer with that disguise. So, while you’re not technically trespassing there, it’s still somehow dangerous to moving inside the school as a waiter.
No matter how long I spend on this game, it constantly surprises me. I’m in Berlin disguised as the club owner, just wandering about, when I walk past a target. There’s no white dot above his head so I figured it’s fine…
The second I’m out of his line of sight, I hear over the earpiece “target spotted, disguised as Rolf Hirschmüller. He’s heading your way, Agent Montgomery.”
How have I just learnt this?!
All that time spent running across the map to a target in contracts, just to find out that that specific target needed to be eliminate with a disguise I left on the opposite side of the map…
This is a great one!
I only figured it out because I was perusing the map and my finger slipped while I was scrolling over one of the targets and the game was like, “hey, want some information presented elsewhere wrapped up in a single package?”
Even then, I probably wouldn’t have stumbled upon it if I wasn’t trying a contract from the Player Made Elusive Target thread (shameless plug for a pretty fun little game for anyone interested; unfortunately, still don’t know how to link threads/posts).
I was flying about Mendoza in Contracts mode. There’s a woman in a pink suit pacing back and forth by herself on the edge of the tango dancefloor. Marking her as a target reveals her name as “w” - I like to think Allan was behind this.
If you shoot the maneki-neko in the restaurant in Chongqing it will stop waving it’s paw. Guess I I lost all my luck, finding this out.
In Mendoza, the ICA is no longer a company. ICA was dismantled after Chongqing… So, it’s probably the work of an amateur
Now I’m just imagining a waiter whistling as he attempts to conceal the gun underneath a bin without attracting suspicion.
Thankfully to the guy named @warriorpoet who came up with the idea, I found out that:
- You can make Andrea and Hector meet in any part of the map
- You can do a corresponding mission story just by making them meet and even not to bother obtaining and handing over a love letter
I believe its Diana who hides stuff around Mendoza, so she needs up her game in concealing intems properly.