MRW seeing all the silly Hitman suits and overuse of rubber ducks in the Providence Trilogy.
I absolutely hate it and I hope never to see another rubber duck in coming games. You can also apply this gif to whenever somebodyâs talks of BM as the best.
The âââââââââhumorâââââââ introduced, or atleast exeggerated, with hitman 2 has been the biggest detriment to the woa and heavily impacted it in a bad way
Rubber Ducks where fun when it was a Easter Egg and a gag in C47. Now they are almost a signature or call sign of 47. I find them extremely out of character.
Nope, the reason why the series still exists is because Codename 47 was so amazing, and every time a new Hitman Game comes out everyone buys it in the hope that it will be almost as good as Codename 47 was.
Thats how IO tricks people into buying their games.
Blood Money wasnât a financial success. Itâs the Lowest selling entry in the series after C47. It sold 1.5 million copies by 2006 and 2.1 by 2011. Compared to H2SA which sold 3.7 by 2009.
If it wasnât the smash hit as you claim. The follow up would probably have arrived a lot sooner. It didnât. We got Absolution six years later. A drastically different experience, many would call it a departure from BM.
Looking back at the forum during BM release. It certainly wasnât a hit. It wasnât welcomed with open arms as the saviour of the series. That said perception have changed and both Absolution and BM have helped shape the future of the series.
One canât deny that BM is certainly popular today and especially after the release of Absolution. But it wasnât on release.
C47 - 500K + Mixed Reviews
SA - 3.7 Million + Positive Reviews Contracts - 2 million + Positive Reviews
BM - 2.1 million + Positive Reviews
SA had a jump in sales because it was the first Hitman game available on consoles (peak in interest). The dip started with Contracts (loss of 1.7 Million players). BM sold on par with Contracts.
The reason for the gap between BM (2006) and Absolution (2012) is because ioi released 3 games inbetween: Kane & Lynch (2007) Mini Ninjas (2009) and Kane & Lynch 2 (2010).
The other reason was (from the NoClip documentary) Absolution wasnât well received when ioi originally revealed gameplay footage from it. So they decided to change it.
I canât find a single thing about BM being a flop. Actually the opposite. âCommercial and critical successâ. Canât find anything about ioi being hurt financially by BMâs final sales figure either.
I made an error, Iâm referring the April 2009 report to. Here Iâm not talking about review score. But the fan perception on this very forum. The backlash on HMF was also strong towards BM when it first released, back then being compared to H2SA. It wasnât as strong as Absolutions backlash. Yet it did divide the fanbase. That said itâs a niche game on a niche forum.
I misremembered that Contracts sold fewer copies then BM as of April 22th 2009. I thought it was the other way around.
The gape can also be a sign that Blood Money poor sale performance forced IO to chase other trends. Putting the franchise on hold, until Absolution. Which was a departure from the formula Blood Money put forward.
I never said that IO was hurt regarding the sales of BM. I canât find anything about it being a financial hit. Other then it going multiplatinum a long with Tomb Raider: Legend. It sold 1.5 million copies on release and sold around 500.00 more in the next 3 years. Comparing that to SA itâs sold a lot less and ultimately you hold the sales up to the predecessor. Both Contracts and BM falls short here. I canât find the requirements for multiplatinum for video games. But itâs 2 million or more for music album. Here BM falls short and only Tomb Raider: Legend meets those requirements.
All in all, Iâm just reacting to the empty claim that BM is the reason why the series exist today. Absolutions strong sales and the nostalgia of BM is the reason the series still exist.
My point being, if BM had been an actual failure, IOI wouldnât have bothered to continue it, even six years later. The reason they did is because it was so well regarded by the fan base that they felt they could safety make another. What this forum thought doesnât matter; lots of things and opinions were different more than 15 years ago. What the wider Hitman and general gamin communities thought is what mattered. And to this day, those communities believe BM was, for a long time, one of the best, if not the best game in the series. Majority rules and all that.