Spring Roadmap 2023 Thread

It’ll be rough to start again without my beloved weapon collection, but I’m still looking forward to the fun of collecting them all again. :grinning:

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Could been worse - they could’ve sent us back to Level 0 and relocked all unlocks.

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Lets gooo

@Clemens_IOI do you mind to detail and tell us if it’s just the muffins or the rest of the boosting items fixed as well? (Violin, Brick, etc…)

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Also, I just want to say, if I end up making any contract on the Yacht, it will most likely be an HCCE puzzle of some sort with loud guns, the most interesting concept

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This is kind of a mixed bag.

Prestige in Freelancer is all about risk/reward. Once you’ve unlocked everything, you can start fresh with a higher base payout and XP bonus, earn the trophies for your Safehouse and show off your Prestige Level.

More like it’s all about grinding that stuff all over again. Feels like a lazy addition to me, like it is in every game where I’ve seen something similar. And XP gain from Freelancer compared to contracts is already insane, this is just gonna bridge the gap even more :confused:

On May 11th, we’re expanding Contracts Mode to now include the ICA Facility location. More specifically it’s the Freeform Training mission that takes place on the yacht. Many of you will have spent hours and hours here in the HITMAN 1 beta back in 2016 and we’re excited to see what contracts you create here. Look out for some of them in the Featured Contracts section soon!

This on the other hand I really like, I hope to see a few good featured contracts there.

The following HUD elements can either be toggled ON (default) or OFF:
Lookout Proximity Indicator, Assassin Proximity Indicator, Alerted Territory Indicator, Merces Indicator.

And yet still no SA indicator in Freelancer :confused:

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That also means these starts enable a briefcase in your loadout. Especially in Patient Zero that is super nice as getting your large item required you to get all over to the garage. :slight_smile:

I am also eager to play around with HCCE on that map, though first roaming the map with that idea made me realize how little the map offers for contracts. I fear we will quickly run out of ideas on it. :confused: Still glad it will come.

When making contracts on non-contract missions was still possible in early H3, I even planned to make HCCE inject an extra menu to start creation on the yacht ingame. Luckily I postponed that until IO made it impossible anyway. :sweat_smile:

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Eh, we don’t really know that, though, do we, about the briefcases? It says it removed the forced disguise restriction, that doesn’t necessarily mean it removes a restricted loadout.

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I hope for a free loadout in Carpathian, one day.

The outfit will be here, but the fact that it will be from level 2 make me think it will just be the suit. And same for patient zero and Berlin (restricted for Berlin).

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Suit starts enable the briefcase, disguise starts disable it. If a starting location enforced a suit, it behaved like a disguise start:

  • Paris auction
  • Mendoza invitation area
  • Patient Zero
  • Berlin club entrance
  • Dubai skydive start

I can only see the club entrance to not change in that regard as it has an additional restriction (no Pistol) that might also override the briefcase logic. Unless we can pick a pistol there too after the patch.
I added the skydive start too since it counts as a suit but is also restricting the loadout, more than the club entrance.

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Freelancer Prestige doesn’t sound fun at all. Sadly because there are trophies attached, I assume there will also be challenges which will mean I will feel compelled to do it for my 100% challenge completion quest. :frowning:

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I know that’s how it usually goes, but does that mean that this specific case is being made to replicate those, or are they only freeing up the suit and did not work in additional loadout options?

Does this count the ones in those cosmetic packs? Cause if so, I’m never going to get access to that Prestige Level.

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Very good point to make. I really hope not because I didn’t buy those packs and definitely not intending to!

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Also seems a bit daft for it to take away all the weapons - including the ones that are attached as mastery rewards (I assume).

“You earned this weapon, but we’re going to take it away now to give you something to do in this mode”

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Considering the whole point of this new mode is starting over and doing it differently, it makes perfect sense.

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oh dear just realised that hinders one of the best contract i’ve made :frowning_face:
Will absolutely be helpful everywhere else though!!

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What is it with you?

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Which is?

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I thought this one was pretty neat, my favourite at least

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I doubt it, but I guess we’ll have to wait and see.

I’m hoping the upcoming patch will fix the coin issue :grin:

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