I totally agree with this. Just related to this, most of the comments on social media and Reddit are positive about this roadmap, so I guess it’s all down to personal preference
I know we have the 25th Anniversary of the franchise coming up in November this year and we also have the 10 year Anniversary of the WOA trilogy in March next year, so hopefully IOI will be going big with these roadmaps!
They get a lot of heat because they are both the front-facing PR team for the company, and have also made mistakes. Quite a few, in fact. The heat they’ve gotten is fairly deserved, to be honest. I’m actually surprised there isn’t more.
Or IOI…
IO have also been problematic recently. I’m not sure if I like the underlying tone here.
It’s important to remember that any criticism should be taken (and given) constructively.
We do give constructive criticism, but the company as a whole hardly takes that constructive criticism into account. The most we get back are borderline boilerplate non-answers that don’t actually say anything and are non-committal to a fault. The most genuine correspondence from the company recently was when Blossom was talking about Ludeo with CombatGlue, that was the only time I felt assured something is going to be done.
One could see IOI as a whole, or break things down to individual people within IOI that are tasked with making decisions… other Humans who, I’m sure, are just trying their best.
By saying that, it conveniently makes it that-much harder for anyone who criticizes the company, as it means when the company does something wrong, it may somehow come off as insulting to the people who work there day to day…? The whole point of addressing IO as an entity is to avoid that trapping, because anything the company puts out is on the fault of the collective, not the individual.
Yes Humans work there, and I’m sure they are trying their best. But that kind of thinking just leads to impossible-to-have conversations about the company as a whole.
It’s part of the Job when you’re essentially the face of PR, but this is a given for any PR Job even if undesirables give feedback that isn’t constructive.
Do I agree with how IO has been doing their PR? No, but that’s cause there’s issues with the game that continue to persist into new builds that haven’t been addressed.
While this is one of the issues I have, we’ve also seen a drop in quality when it comes to the Patch Notes, where they’ve become blatantly misleading in some circumstances.
IO should implement a Trello Board for their games for one. For people who don’t know Trello is essentially another way to give information to the community by allowing us to see what bugs they’re investigating, working on fixing, and lastly have a planned fix for. The community having something like this to view is simply another form of communication that shows if IO is aware of the issues and if they will be fixed.
I also think IO should going forward have “Creator Calls “ where they select a group of people apart of this community to distribute information, but also answer questions said creators who make HITMAN and by extension IOI game content that they may have. After these creator calls then said creators can distribute this information on whatever platform that may be.
Lastly, I think IO should look into making a community group that sends out periodically surveys so they can gather information. They can use IOI accounts that we all have and by extension for people enrolled in this who do these surveys can work towards HITMAN Unlock Rewards that are simple reskins to incentivize giving this information to IO.
My point with this is while this Forum is great for getting information, it’s also very dense and there’s a lot to read to get stuff that is constructive to where it’s hard to gather said information in a streamlined fashion. IO implementing these things to improve PR and by extension their relationship between studio and community is something I want.
Hopefully this is taken into consideration by the team over there especially if these multiplayer live service titles are in the future.
So after making my way inside of the area, I can confirm that the guns are unable to be picked up or shot down on Xbox, but perhaps other platforms have “real” guns during the easter egg?
Also, a fun fact, the guns are not actually attached to the tree, simply floating right next to it. And the gun on the ground is actually floating a bit above the ground.