0.9.6 - Contracts Mode and More
Some people on Peacock (as well as modders wanting to make custom missions) were crying out for a contract-friendly version of Sandbox Hantu Port (normal version requires you to rescue hostages every time). So I made a contracts version but then that required me to re-do all IDs of NPCs and add them to the games repository with names, and that required me to get photos of all NPCs, and give official names and translations to the outfits on the maps… yadda yadda ya, but I did it all for you. Also did various other improvements.
Why won’t you just call it version 1.0 yet?
There are still pretty bad bugs with the map. NPCs being buggy on the ship, and NPCs being able to hear through the walls of new rooms. If those things ever get fixed… or I run out of version numbers, then the mod will officially reach version 1.
Changelog
- New Exit: Spider Lilly’s car (Has exit cutscene, requires car key)
- Pilot now visits helipad
- Adds sailor to port (Because apparently no one’s tried to just dress as a dock worker to get onto the ship, they’d rather dress as a soldier then complain the sentry enforces soldiers?? Just like no one ever tries to infiltrate the port by climbing around the left ledge, they’d rather complain about the other two methods instead??)
- Contracts Mode for Peacock (Accessible in Destination screen)
- More variety to dockworkers
- Climbable warehouse pipes now highlighted in Instinct