I’ve started a new playthrough recently and it kinda bugs me that I always have to modifiy some things (disable intros, modify the .ini, fix the savegame bug for the steam version, …) before I start a new game. This patch should solve all of these problems:
Hitman: Contracts - Unofficial Patch v1.0
Bugfixes:
Corrected clothbundles (disguises on the ground) for various outfits
Fixed the disguise of the Blue Lotus Negotiator in “The Seafood Massacre”
Fixed visor transparency for the SWAT team in “Deadly Cargo”
Savegame fix for the Steam version of Hitman: Contracts
General improvements:
Deactivated all intro logos besides the intro of Hitman: Contracts
Optimization of various textures
Slight color tweak of the Desert Eagle (less yellow)
Removal of red color on top of the Silverballer
Cover/Loading screen suit and matching clothbundle for 47
Think he’s long gone (on HMF, not irl ), his last post on the old forum was in 2018 it seems. Thanks for reposting btw, was just thinking about this the other day.
I’ve been itching to get back into the classic games, so I went back to the archive to look for all the mods I would have had bookmarked if I could still sign in. That’s too bad he’s inactive, he has some nice cosmetic mods for Contracts and Silent Assassin, but the download links are broken.
If you know of any other mods that are posted on the old forum or anywhere else let me know, Nexus and ModDB are a little sparse for those titles.
Having just completed Contracts for the first time recently, I only ever had a save issue on the Beldingford Manor level, where loading a save from a certain slot would just crash the game. Overwriting it fixed it. It really wasn’t a huge deal, but if this patch fixes it, then that’s fantastic.
Any chance that this patch fixes that absolutely tiny HUD when playing in 4K and the broken river effects in levels like Beldingford Manor, and the missing water textures on windows on levels like Hong Kong?
Can’t say I ever noticed those issues with Beldingford and Hong Kong so I’m not sure.
I still have the tiny HUD issue in 1080p though and I’ve found no mods to fix it despite extensive googling. I actually have the issue in all games BM and earlier and haven’t found a fix.
Yeah, same issue here with the tiny HUD. If you’re unsure about the missing/broken graphical effects, this short video does a great job of outlining them (for reference, D3D is much more playable than OpenGL, but OpenGL has less broken graphical effects):
Thanks for posting my old thread here. My old account seems to be deleted for some reason. There’s a new update 1.3 in the pipeline which fixes some rendering issues and offers some other additional improvements.