Passenger Train - 0.9 Beta
The passenger train has arrived ! Finally the type of map we should have got when players said they wanted Hitman on a train level. You could already experience the map in Freelancer Variations, but now it has its own bonus mission for you to enjoy. However there are large bugs you must be aware of (Read below) which is why this mod is still officially in beta.
“Express Delivery”
Welcome to Romania, you’ve been hired to deal with a bit of corporate espionage between two large Eurasian transit companies. The client’s rival, Milford Industries, has struck a deal with a corrupt Interpol agent to hand over all the evidence on Milford’s dodgy dealings in exchange for a large payment. The client needs that evidence, and Milford’s corporate fixer to be dealt with.
Objectives:
- Eliminate the buyer, or leave them in one of the containers marked “X” for the client’s team to capture when the train arrives
- Retrieve the Interpol agent’s USB drive
What’s special about this mission?
- It’s on the mother-licking train!
- Which has been turned into a passenger train, with new spawns and agency pickups
- The time of day is randomised (Day or night)
- The Interpol Agent and objective location is randomised
- The target is randomised
- The target and agent’s route are randomised (If you can’t tell, I hate speedrunning)
- You must use clue/s to figure out the target
- There is a small unmarked mission story (Don’t get your hopes up too much)
Bugs (PLEASE READ, I WILL NOT RESPOND TO COMMENTS THAT MENTION ANYTHING HERE)
- If you make anyone in the first few carriages sick (Passenger side of train), the game will crash . Don’t ask me why. Yes, I’ve tried everything I could think of.
- Any time an NPC has to walk more than ~200m down the train suddenly, the game will crash. This usually happens when there’s chaos on the train, a guard from a different section runs over as backup, and then stands down and attempts to return to their normal route back in the other section (which is now more than 200m away)
- NPCs can hear through the walls in the new carriages (Laundry, passenger)
- There may be a small chance the target will immediately act like you’re not there and walk away when you begin the ‘mission story’ despite you being right in front of them. I hope I’ve fixed this one, you may comment if it’s still occurring.
- Puffy jacket guards can be immune to darts, this is because the jackets are thick so you need to hit their head
- It shouldn’t happen but there’s a chance the game will crash after the mission story if you allow the target to storm off, you can comment if this happens to you.
- Enforcers will not chase you on this map, pls don’t exploit dis x
- Small bugs: You do not start blending in on Passenger Seats or Bar spawn, the central toilet mirror doesn’t work properly, you can poison a particular passenger’s meal while they’re in the middle of eating it, a male target will occasionally mention Novikov during the mission story
Clues for the mission if you're really struggling [Pay 500 Merces for each clue ;)]
- Read the damn briefing and objective notes!
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The target is only dressing as a staff member for the exchange, their target picture does not represent what they’ll be wearing in-mission
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The seller will have a cabin to themselves always… there’s only a small amount of cabins like that
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2/6 of each seller’s acts will reveal them. Wait to see who shows up in the cabin, or keep an ear out for someone stressing
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The mission story is unmarked, but the target is there for an exchange with an Interpol agent…
Future Updates
- Hopefully one day sort out the above bugs?
- Challenges on Peacock
- Contract Creation on Peacock
- Missing translations
Contributors
Thankyou to the following people
- @Kercyx for furnishing the new carriages, replacing military stuff with civilian stuff, sorting out the agility-related things, Francais translations and other odd jobs.
- @AtomicForce for providing a new NAVP and AIRG so NPCs can move between sections of the train! And for @2kpr’s work helping him
- Luka for providing Deutsch and Italiano translations and playtesting
- Sinful Monsoon for Russian translations
And as usual everyone who helped create the modding tools and helped my understanding over the years (Too many too name now). If I’ve forgotten anyone I apologise