[MOD] Freelancer Variations

1.7 - Passenger Train!

The train has arrived! In beta form, because I couldn’t do the things I wanted, which means no showdown version at this stage. Can be applied to Colorado, Hawke’s Bay or New York map slots. I’ve also done some bugfixes that have been reported since last update

Information on Romania variant:

  • No Showdown version as mentioned above
  • Comes in day and night versions. There’s no gameplay difference between the two.
  • Can be put on Hawke’s Bay, Colorado or New York. It starts on New York by default, as that narrowly won the poll, and in my opinion was the best choice due to being a close quarters map where people where Wintery clothing, and it also had very little alternate variants. Use the variant picker website to change what map you’d like it on
  • There will be bugs. NPCs cannot go between certain sections… for example all the office NPCs are stuck in the office area. It also seems like since there were never meant to be NPCs that you’re targeting in the cabins and other areas, there are some ‘seeing through walls’ issues in spots… but there are also doors which NPCs should be able to see through due to glass yet they cannot… blame IO for both. There also seems to be an uncommon crash to desktop cause by an NPC suddenly trying to move a vast distance (200m+) in a single go… no NPCs are scripted to do this but it might happen unscripted if a guard runs from one side of the train to give backup in combat, then has to return to the other side of the train at combat end. Please let me know if this is happening for you.
  • There are about 44 potential targets currently
  • Alerted Bricks for NY and Colorado are disabled to account for Romania. They will be off even if you don’t have Romania enabled because the variant website doesn’t currently have a way to enable them based on your choices. It is possible to manually add them back by going into the JSON, finding Colorado/NY territory takedown and set hardbricks to [] (Empty brackets). Only do this if you will not have Romania in that slot, or the game will crash when you get Romania
  • Thankyou to @Kercyx for doing furnishings (and de-furnishings) of new/different areas and for doing agility-related placements and fixes

Changelog:
Please note some bugfixes haven’t been tested yet but in theory should work

  • Romania variants added to 3 map slots
  • Haven Island - Night: Removes weird sound at start
  • Santa Fortuna: On variants where Rico is dead, Hector will have his car keys and safe combination
  • Various maps: The guards of Caruso, Royce and Akka will no longer search the map when they’re gone
  • Whittleton - Sunset: Blocks of basement to FBI house (This was meant to be blocked from the start)
  • Whittleton - Night: Moves Atlantide house safe to accessible spot
  • Paris - Holiday Hoarders: Changes lighting settings to look like original 2016 night, and not weird blue twilight

You will definitely need to update your JSON for this or some maps will crash

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