Are you talking about the Deluxe Pack with 6 escalations and all the other digital bonuses (soundtracks/artbook etc)? It’s comes with more than just “3 or 4 escalations” for 30€.
Yes, i consider that as the equivalent of the H2 DLC (they both came day 1 and have the same price)
I remember H2 has “Expansion Pass”.Is the “Deluxe Pack” of H3 similar to it?
At present, H3 has not launched any additional paid content. For example, additional maps (such as New York in H2).I don’t know if Rocky needs to pay.
I have to say they are “smart” to sell the digital bonuses like soundtracks/artbook together with practical gaming contents (6 escalations). If a digital pack including only the soundtracks (and things like that) existed I suppose nobody would buy it. (soundtracks? artbook? they can all be reached on Internet for free… Few people would buy a pack like this…) On the contrary, if duluxe pack literally included only the 6 escalations it would look like a waste of money to pay the $30.
They are smart, I have to buy the deluxe pack to finish the collections of an entire trilogy, as most contents of the deluxe pack are things I would never pay for if they are not a part of the pack.
They ought to be similar, and we are disappointed because they are actually not.
Do people just forget that H3 had a much smaller budget than what H2 had because it was IO’s first self-published game, or are people just ignoring it and just feel entitled to something similar to the H2 Expansion Pass?
Note: This isn’t directed at you as an attack, but more of a broad question as to why you and others feel disappointed that it’s not at the same level as the H2 EP.
As for me, I only bought the complete H1,H2 and the standard edition of H3. I don’t like 7DS and DP, and yes, they are also very expensive.
I saw this claim so often. Don’t people know they have to pay for music and art?
Maybe it’s just a language thing, but the Deluxe edition of Hitman 3 is not “DLC”. The only DLC for Hitman 3 was the 7 Deadly Sins package. The Deluxe edition was just the core game with the added escalation and suits/weapons. If you are referring to this as the DLC for Hitman 3, then you’re both mis-stating what it is and ignoring the actual DLC for the game.
My point would still stand though from your original comment, which was that the added content of 6 (not 3-4) escalations, suits and weapons is still not “nothing”, as you called it. You can debate on whether it was worth the extra cost and that’s fair, but it’s still not “nothing”, which was my point.
Edit: Also, you mentioned that one of the reasons you considered the Deluxe edition of Hitman 3 as equivalent to the Hitman 2 DLC is because they were both available at launch. While the expansion pass might have been available at the launch of HItman 2, the actual DLC was not. HItman 2 released in 2018 but the two DLC maps (with their accompanying Sniper Assassin maps) were released in 2019, not “at launch”.
It actually is DLC though. It’s semantics.
“Deluxe Edition”
“Pre-order bonus”
“Expansion Pass”
It’s all the same shit. DLC.
Technically, sure, it is DownLoadable Content, but IOI didn’t call it DLC, it’s not marketed as DLC, sold as DLC, or called an “expansion pass”.
The point that I was trying to make, unsuccessfully apparently, is that comparing the deluxe edition of Hitman 3, which was never marketed as an expansion or DLC to the Hitman 2 Expansion Pass (which was absolutely marketed as DLC) is not an apples-to-apples comparison.
A fair comparison would be comparing the Hitman 2 expansion (New York and Haven with the two sniper assassin maps) to the 7 Deadly Sins expansion/DLC of Hitman 3.
Regardless, I keep having to point out that the original point I was trying to make is completely valid. To call EITHER the Hitman 3 Deluxe Edition OR the actual 7 Deadly Sins DLC “nothing” is a dishonest way to describe them. Everyone is free to dislike that content and no one is being forced to pay for it, but it’s not “nothing”.
My bad, I wasn’t talking about anything other than what I quoted. Not really following the ongoing debate in here.
So my comment was strictly regarding how DLC has many names, is marketed by many names, but in the end, it’s still DLC. That’s all.
i think meanings might be getting twisted. obviously the dlc isn’t objectively nothing but for a lot of players it might as well be. i know personally im not interested in the 7ds at all and i regret buying the deluxe content, and of course its ok for other people to like it but to me it’s essentially worthless and i know a lot of people feel similarly. i dont think its dishonest to treat it as if it’s nothing, and honestly nothing might have been preferable
Im glad they are pushing freelancer up in diffrent mouths and bring out the new map in july which i can’t wait
You’re actually saying you might rather they released nothing (literally) than the content they did release? I cannot understand that at all.
only in the sense that the nature of the dlc for this game has made me question their decision making. for a company that gained a reputation for being pretty charitable with the post launch content they offered, the value and substance of the dlc changed my perception of them a little bit. it all leaves me a bit wary of bond honestly, this is not something i want to see out of that game
I’ve often questioned ioi’s decision making, so I can understand that POV. And to be fair, it applies to A LOT of video game companies.
I’m also completely aware that there might be reasons internally for these decisions that we aren’t privy to, that make total sense to them.
It’s just hard for me to understand one thing: why doesn’t IOI allow players to buy a map or DLC alone? Just like 7ds, you can buy it separately? But have to be integrated into a large DLC?
What do you mean by this?
They’ve sold maps on their own before. The whole of Hitman Season 1 was available to buy separately (and that’s how I paid my way into liking this series).
I mean why can’t we buy a map separately.For example, buy only New York instead of the whole Expansion Pass, or buy only Miami instead of the whole H2.
Well, for the Hitman 2 thing, that was decided because the Episodic release of Hitman 1 wasn’t very popular among fans, and they’d managed to finish all the needed locations before launch thanks to their partnership with WB.
And because of their partnership with WB, it was probably decided that there should be a Season Pass of extra content to be delivered later – something that would probably be harder to sell if players had to buy into the game with just Miami, buy the rest of the locations later, and then fork over even more cash for the rest of the extra content.
Basically, business? I guess. It’s easier to get people to pay more for lucrative content if it’s bundled with something equally worthwhile, another level (and if you’re vague enough about the other stuff – the “new missions” bit at launch that ended up being the disappointing “special assignments”)