In campaign menu there are some missing content that should be there. I’d add a new campaign called “Seasonal Content” with Holiday Hoarders, Hokkaido Snow Festival, Dartmoore Show Garden, Berlin Egg Hunt, The Mills Reverie and The Halliwell Fable.
I’d add, then, other two campaigns for deluxe escalation and sniper missions
new escalations and sniper missions would be great … i just got my level 20 mastery on all of them, and it was really fun …
A real functioning silverballer as merch (U.S only release)
I think it would be REALLY great, and potentially much easier than creating new items/props/outfits if we could get all Freelancer Locations their own “Destination Table”.
What I mean is, every Location selected for Freelancer pops up near the Start button in the corner with their own polaroid pictures and name.
But some of them also have special props themed around the level and others don’t…
Mumbai is… nothing.
Various people on the forum has recorded this a while ago, but there are some omissions that just have an empty table, and to me at least they stand out and are boring…
IDK if this was intentional or the OG Freelancer team ran out of time, but I would love to see the blank tables get their own little “showcase” spread added.
I’d like more challenges in Freelancer (with rewards would be nice, too). For example:
- Prestige: every 5 presiges gets a 4k XP reaward… every 10 could get some weapons (kitchen knife, cleaver, amputation knife, etc.)… maybe level 100 a lethal poison dart gun or red egg
- Merces: new challenges for collecting bunches of Merces… 5, 10, 25, 50, 100 million… a billion… again, 4k XP… maybe even more coins for the inventory… or sniper guns that shoot emetic darts or through walls
- Hardcore challenges: something to motivate players to do hardcore mode a few times rather than just a one and done… honestly, this is where doing it a specific amount of times could get you an OP weapon like a red egg or lethal dart
the challenges are what motivates me to play… rewards are fun to get, too… and I realize that OP weapons could affect roulette or other competitions… but the admins for those events could ban whatever OP stuff that they want… and only weirdos who would do stuff like prestige 100 times… or play 100 hardcore campaigns… or collect a billion Merces would ever get those OP weapons anyway… and it would take at least a year (probably way longer)
In a recent Freelancer showdown, I had a target drink in the Dartmoor graveyard and then sloooowly walk to and through the main garden and not drink again for quite a while. That made me wish for a way to force a target to drink (or eat).
So how about a dart gun that makes people thirsty? It could be called Parcher .
Seems like when you poison a drink or food, it should trigger the person who drinks or eats it to come over and enjoy it … much like other actions trigger out-of-sight target actions (i.e. getting Zoe to come to the MoC, luring Silvio to the observatory, gramophone lure for Janus, etc.)
I really wish they would add in the rest of the Hitman one escalations. Especially now that the content has slowed down so much, this seems like an easy way to give us something. They could even add more levels to the escalation track challenges to give us a few unlocks for completing a certain amount.
(Okay so maybe I just want to see all the new players try their hand at the Mallory Misfortune, but I need them to understand the pain we went through).
A barcode scanner as a elusive target reward. It’s a melee blunt weapon (because the feather duster can be one) and it can also be a distraction (citation: YouTube videos of cats) that totally won’t cause balance issues with the gameplay.
Was thinking about it quite a while.
I know that 47 is not thief, but espesially in Freelancer we do need a pickpocketing option.
There are situations when you need to obtain certain thing (most frequently would be hitcoins from the couriers) but there is a no pacification objective and it gets worse when you choose Silent Assassin premium objective.
I know that it’s less likely that it will be implemented, but it would have been a QoL change
If I could add one new feature to the game, it’d be a custom difficulty.
I love the idea of more guards and enforcers from Master Mode, but don’t like footsteps making noise and only one save, I feel like it limits gameplay too much.
Games like the Last of Us 2 or the new Indiana Jones let you make your own difficulty, choosing the number of guards, how much damage they do, etc.
Hitman 3 custom difficulty could include things like the number of cameras, guards, saves you’re allowed to make, or what items are illegal or suspicous.
A ragdoll button(s).
It would only work for the story campaign missions and you would be ineligible for the online leaderboards and/or challenges.
I think it would be hilarious and I know it’s already programmed into the game because 47 ragdolls when he dies on a ledge or ladder.
I mean imagine the speedrun strats.
@djsojus made a post on What’s New a few hours ago about how much they’re enjoying starting over on Hitman WoA, and that got me thinking:
I think it’s a real missed opportunity that IO doesn’t have an in-game option for multiple save files so people can play through the game again on the same profile and re-do the challenges more than once. To me checking off the challenges on the missions is the most fun element of Hitman, even after playing each game through multiple times (I’m almost done with the 5th time completing Hitman 2016’s main mission challenges)
You can do things like create alt accounts on console and reset/swap out your files on PC with Peacock, but it would’ve been nice to have an option in-game so you could more easily start over. Imagine if stuff like ET completion/unlocks was shared by each of your saves so you could start a new game without worrying about missing them by resetting.
A challenge or mastery prestige/reset would also be fun.
In general a way to expand the main story missions could be fun for all of us who did everything there and have no more positive feedback from the game there.
Because it’s a bit of a shame that so much work is now left behind by a bunch long time players.
We got pavloved by challenges getting checked, merces going up, and freelancer xp…
In contrast, main missions are a bit stall by now.
I wonder if that’s what they meant by working to “expand the experience for the hardcore community” during the stream.
The five things I though about were:
- Roulette gamemode
- The usual: 1 entry, 1 exit, 1 disguise and 1 method per target
- Challenge Roulette gamemode
- 1 Assassination challenge, 1 Feat challenge, and 1 Discovery challenge assigned each run
- Mastery gamemode
- Basically what TheKotti “Mastery 20” runs do. As an insular “virtual reset” game mode.
- LL Campaign in freelancer
- Main story targets. payout objectives, freelancer walls, crates, and carry capacity
- Challenge Reset
- Simple, but effective, if less novel
Since all celebrity ET’s have suit unlocks, why do not normal ET’s aswell? I know f.e. some female ET’s could not guarantee one, but I’m sure there would be a way around it (like you could unlock suit of Warlord’s son).
originally they intended that but it never worked out
ive been thinking on how id like blood pool noticing to be implemented and i think what would be cool is if an npc sees a blood stain they follow it, if they dont see anything they then go to the nearest waiter/janitor and tell them to clean it up. Like a more benign version of the NPC reporting a weapon to a guard
I don’t know if people still play ET ARCADES but can we please have The Fixer in one and for The Deceivers to actually allow you to bring in a load out! Both contracts on the arcade are restricted loadouts and it’s so fustrating why IO
I would like it if whenever we finish an escalation or ET arcade the individual levels get added to the destinations tab so we can replay the individual levels
Yes I’ve been doing hitman arcades today and it’s so fustrating I have to play 4 to play the one I want I also don’t like having optional objectives I just want the actual mission
A roadmap with some substance.