HITMAN 3 - September 2021 Patch (3.70)

Oh, please make that a reality!

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Please don’t give them ideas.

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Yea i dont like it either and i usually think glove talk is stupid. In my opinion if you wanted to include gloves on this a golfers glove would work better as its a silvio caruso reskin

I get why they did it. Its because if youre playing the DGS you see two inventory images that are the same. But youre going to get that with Hawkes Bay and the tactical gear so whats the point

Something I noticed a month or so ago, which I presume is patch-related:

Diana has started reading Mission Stories again. For a long time (I think) she would only read the introduction to a Story the first time you encountered it; now she will read it every time you go for it. I like it. I played “Why We Fight” (Marrakesh) for the first time in a couple of years, so the re-introduction to it was welcome!

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The new challenge in berlin has the same icon as the escalation challenge i bet that will get changed

FYI: We just rolled out a hotfix for PC that fixes the issue some had with no access to the Envy DLC after purchase on Epic. And the missing “woosh” sound on PC :slight_smile:

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hello clemens i just joined the hitman forum and i love to interactive with you guys

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Welcome aboard, I can guarantee you that you’ll like it here :smiley:

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thank you i like you and travis on ioi insider livestream you guys are the best i love to get shout out :slightly_smiling_face:

https://twitter.com/IOInteractive/status/1443961890032558096

Yesss, they fixed this! Thanks @Clemens_IOI @Travis_IOI!

While we are at this topic, there are 2 more sounds that don’t work like they used to before. Hope you can fix these in the next major update.

  • Pistol elimination sound has been nerfed hard. Barely audible sound effect now.

  • Un-marking a target in contracts mode made a sound. It no longer does. Although I’m not 100% sure about this one, could be remembering it wrong. But something definitely feels off when you are marking and un-marking a target.

The pistol elimination sound issue showcased with both silenced and unsilenced pistol.

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Hey, it shows up at an option now but I get a different error.

I think there is still an issue here, or at least there is for me.


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From IOI website:

Dartmoor Garden Contracts
We’ve resolved an issue where Featured Contracts created on the Dartmoor Garden Show sublocation did not count towards progress for the Featured Contract Milestone challenges.

It seems that it doesn’t resolve the count for the players who already completed the previous FC on DGS. I’m still at 58 instead of 59 towards progress on FC.
Can someone can confirm this?

Replay and complete any FC (or wait and play one of the new ones next week) and it’ll update the total to be correct.

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Huh, weird
I already use SIEJ account play with Hitman3(not JAP), and I thought now I can finally play with jap lang after the 3.70Patch. Well, it did’nt work. Looks like I misunderstand the summary

It must be a similar bug, but you can also use a knife like melee item where 47 will slash a target’s throat, but it makes no sound. And this has been in the game since before this most recent update.

This isn’t an issue for me. Just tested with the kitchen knife and the sound is proper. Any specific knife that has this issue?

Off hand the Black Almond Dagger and the Antique “Curved” knife… Or perhaps any knife 47 can bring with him into a mission.

Speaking of knife, I don’t think it qualifies as a big bug, but it’s a bit funny. If you throw the Cat’s Claw it always lands hilt first. So unless it’s an artistic choice (I don’t judge) it might be a small mistake.

I guess 47 throws it very very hard.

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Nope, it’s just those 2 you mentioned. Just tested all knives. I never realized this bug because I only ever use the Combat knife.