Oh, please make that a reality!
Please donât give them ideas.
Yea i dont like it either and i usually think glove talk is stupid. In my opinion if you wanted to include gloves on this a golfers glove would work better as its a silvio caruso reskin
I get why they did it. Its because if youre playing the DGS you see two inventory images that are the same. But youre going to get that with Hawkes Bay and the tactical gear so whats the point
Something I noticed a month or so ago, which I presume is patch-related:
Diana has started reading Mission Stories again. For a long time (I think) she would only read the introduction to a Story the first time you encountered it; now she will read it every time you go for it. I like it. I played âWhy We Fightâ (Marrakesh) for the first time in a couple of years, so the re-introduction to it was welcome!
The new challenge in berlin has the same icon as the escalation challenge i bet that will get changed
FYI: We just rolled out a hotfix for PC that fixes the issue some had with no access to the Envy DLC after purchase on Epic. And the missing âwooshâ sound on PC
hello clemens i just joined the hitman forum and i love to interactive with you guys
Welcome aboard, I can guarantee you that youâll like it here
thank you i like you and travis on ioi insider livestream you guys are the best i love to get shout out
https://twitter.com/IOInteractive/status/1443961890032558096
Yesss, they fixed this! Thanks @Clemens_IOI @Travis_IOI!
While we are at this topic, there are 2 more sounds that donât work like they used to before. Hope you can fix these in the next major update.
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Pistol elimination sound has been nerfed hard. Barely audible sound effect now.
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Un-marking a target in contracts mode made a sound. It no longer does. Although Iâm not 100% sure about this one, could be remembering it wrong. But something definitely feels off when you are marking and un-marking a target.
The pistol elimination sound issue showcased with both silenced and unsilenced pistol.
Hey, it shows up at an option now but I get a different error.
I think there is still an issue here, or at least there is for me.
From IOI website:
Dartmoor Garden Contracts
Weâve resolved an issue where Featured Contracts created on the Dartmoor Garden Show sublocation did not count towards progress for the Featured Contract Milestone challenges.
It seems that it doesnât resolve the count for the players who already completed the previous FC on DGS. Iâm still at 58 instead of 59 towards progress on FC.
Can someone can confirm this?
Replay and complete any FC (or wait and play one of the new ones next week) and itâll update the total to be correct.
Huh, weird
I already use SIEJ account play with Hitman3(not JAP), and I thought now I can finally play with jap lang after the 3.70Patch. Well, it didânt work. Looks like I misunderstand the summary
It must be a similar bug, but you can also use a knife like melee item where 47 will slash a targetâs throat, but it makes no sound. And this has been in the game since before this most recent update.
This isnât an issue for me. Just tested with the kitchen knife and the sound is proper. Any specific knife that has this issue?
Off hand the Black Almond Dagger and the Antique âCurvedâ knife⌠Or perhaps any knife 47 can bring with him into a mission.
Speaking of knife, I donât think it qualifies as a big bug, but itâs a bit funny. If you throw the Catâs Claw it always lands hilt first. So unless itâs an artistic choice (I donât judge) it might be a small mistake.
I guess 47 throws it very very hard.
Nope, itâs just those 2 you mentioned. Just tested all knives. I never realized this bug because I only ever use the Combat knife.