Chongqing with which ToD ?
yes its include Chongqing in the day?.
Eveyrthing is possible, but not everything will look good. For Chongqing Day, I recommend Kevin Ruddâs ToD mod. He made it look really good!
Whittleton Creek with Marrakesh Night be likeâŚ
The only functioning light in the distance is from Battyâs house lol.
What is âSapienza Mambaâ?
I donât see Landslide mentioned anywhere, so it must be that.
Yup, thatâs why it took me so much longer to make in my mod lel
Time Of Day Real Time v1.0.0
Allows Time Of Day Changes In Real Time While Playing In Game (1,056 Possibilities)
The mod is set for a 15 minute interval from one time of day setting to the next, and then another 15 minute interval back to the original time of day setting. So over the course of 30 minutes the time of day will execute one cycle.
You can find a video of the example below sped up 60x here: Hitman Time Of Day Real Time - YouTube
One example below in static images of the two âstatesâ cycled between over the course of 15 minutes, between Dartmoor and Hawkeâs Bay Halloween Time Of Day Settings
This mod allows 1,056 unique time of day settings for all the mapâs in total, using these mapâs time of day settings as the âpoolâ to pick from: ICA Facility (Intro), ICA Facility, Dubai, Dartmoor, Berlin, Mendoza, Chongqing, Carpathian Mountains, Haven Island, Siberia, New York, Hantu Port, Himmelstein, Isle of Sgail, Whittleton Creek, Mumbai, Santa Fortuna, Miami, Hawkeâs Bay, Hawkeâs Bay (Halloween), Hokkaido, Hokkaido (Patient Zero), Colorado, Colorado (Vector), Bangkok, Bangkok (Source), Marrakesh, Marrakesh (Built on Sand), Sapienza, Sapienza (Author), Sapienza (Icon), Sapienza (Mamba), Paris
For the more technically inclined, this mod pulls all the âmainâ time of day settings for all of the 33 time of day bricks listed above and LERPs between SColorRGB, float32, and âjumpsâ between bool values every half cycle from the two maps of your choice. Some of those setting include:
- GlobalLight, [modules:/zgloballightentity.class].pc_entitytype
- Light_CSM, [modules:/zlightentity.class].pc_entitytype
- RenderAtmosphericScattering, [modules:/zrenderatmosphericscatteringentity.class].pc_entitytype
- Outside, [modules:/zrenderpostfilterparametersentity.class].pc_entitytype
- TimeOfDayConfig, [modules:/ztimeofdayconfig.class].pc_entitytype
I tested a few dozen maps with varying time of day settings from other maps, but suffice to say there were too many to test before releasing
Iâm not promising every mapâs time of day settings applied to a given other map might look good, great, etc, or even that it will be free from âodditiesâ, but that just makes it all the more fun.
All NPCs Are Zombies v1.0.0
Makes All NPCs Into Zombies
Mod is here: All NPCs Are Zombies at Hitman 3 Nexus - Mods and community
Video of mod in action: Hitman All NPCs Are Zombies - YouTube
That has some great potential
I wonder if anyone here can replace the model of 47 with the model of V in cyberpunk 2077?I will thank him very much!ďźI believe many people like it, tooďź
Patient Zero, Hokkaido wouldâve been perfect with this when anyone got infected. Or maybe after so many minutes⌠Given that it takes 47 some time before it âkillsâ him. Or maybe 47 is more resilient while all the other NPCs arenât.
Zombie can atack 47 ?
This is absolutely breathtaking. I think Iâll even make the first picture my new background on my PC. Stunning work, as always.
Thank you! Really appreciate it.
If you want thereâs a slightly higher contrast/warmer version I posted in the Screenshot thread.
I need to know tho, those clouds, are they custom? Or are they from another location from the game? I donât know of the top of my head, but I canât believe they are the standart haven ones.
Hantu Port!
Itâs a shame that itâs a sniper mission so it goes unloved, but itâs actually one of the prettier/more detailed maps in the whole game. It has one of my favorite skyboxes in-game as well.
Does the sky do anything different after killing the 3 main targets?
Hey, can you also add Mumbai and Santa Fortuna special assignment lighting to this mod?