HITMAN 3 - Modding Thread

Thank you for your response ! Yeah if they still run away, there’s no point ^^
Maybe recreating the map with a custom contract via contracts mode and port it offline would do the job then ? Just thinking out loud…

Since I’m new here, maybe this question was already posted for Hitman 1 or 2 but is it possible to bring back any elusive target ?

I’m just afraid to lose the contratcs I liked when there will be no server anymore in a few years…

Thanks again for all you’ve done !

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Yes, but IO definitely doesn’t want people talking about it.

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Oh I see, I ll shut my mouth then! Haha thanks!

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How exactly would I edit a BIN1 header?
/ if through a hex editor, which things would I need to edit?

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The first filesize is from 0x08 to the end of the row, and is a big endian int32 describing the length of offset 20 to the end of the file.


The next filsize is from offset 10 to the end of the row and is a little endian int24 describing the length of the start of the JSON data ([) to the end of the JSON data (])


The final size is from offset 20 to the beginning of the JSON data ([) and is once again a little endian int24. Its value is the second size (in this example 62104) plus one - 62105.

All three of these values need to be edited for the game not to crash.

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A quick update to add suit selection to PZ, the skydiving suit (still only works in Dubai) and the Sieger 300 Redeemer and Jaeger 7 Rude Ruby snipers:

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Don’t forget the Skydiving Suit (No Helmet) :wink:

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A few screenshots from my first-ever H3 mod:

Thanks to Atampy26 for the help :smiley:
(I will not be releasing a download of this as I don’t know if it interferes with any IO policies)

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That blue suit looks awesome. Is there at least a way as not-modder to somehow figure out what you did to achieve this too?

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Adding some text, counting characters, simple hex editing

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Looking good.

It’s kind of funny how something as simple as changing the colour of the shirt (and tie colour) would be enough to agitate IOI. Still, I appreciate you didn’t share it out of respect for IOI.

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Dude that sound killshot sound has been bothering me for years. Thank you for sharing that here

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Now for the next part of me trying to make the game the way I want it to be.
Does anyone here know if it possible to:
a) Edit the order items are shown in the inventory at the loadout screen (organization)
b) Re-add the Silent Assassin rating thingy in offline mode?

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I did exactly what you said but it does nothing. What am I doing wrong?

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Thank you so much but big circle with pistol would be so ugly.

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The size of the circle is completely changeable - it’s your best bet, considering a true dot crosshair would require pistols to be completely accurate at all times (which is doable but probably a little OP).

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If it’s not going to be hard for you, would you like to make it? I’d like to try it.
Thank you so much for your help.

And if true dot possible, I do not really care it is OP or not I just want to exprience this amazing game to its fulliest. Removing kill/headshot sounds, removing hitmarkers and true dot crosshair for pistol is the only things I’m looking for to make this game amazing beyond what it is now.

I’m trying to figure it out how to remove kill sounds, headshot sounds etc. but was not successful to make one of em yet.

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Hi can you make a version of Offline Experience Refined mod that add the snipers and the unused items only if you can’t its ok

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I see. Thanks for the tips. I have been able to assign it correctly. It just some of items lost their image when you use it as an load out. But it is not a big deal.

I think i can now rework on my item replacement. Once again, thanks!

P.s. dont worry, i will not upload or share it without your permission.

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You probably need to edit the file paths in rpkg_command-silence_H3_new_AI_kil lshot_sounds.JSON.

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