Currently working through Hitman 2 trying to get Sniper Assassin (distance kills only) in a New Game file. It has been a fun challenge so far, with some of the hardest parts being the non-target stages since you need to find a way to get it through the stage so you can use it on the next target.
So far I’ve done up to At The Gates in Japan. Here’s a summary of the stages so far:
Anathema: Quite easy for the most part, although the GCN version has buggy AI when in the guard costume. For some reason, using the sniper from the garage will cause the guards around the front of the house to aggro when they next see you whatever you do. The solution? Knock out the postman first, then drop the rifle after the kill, change to his outfit and go in via the front door. Pretty simple after that, but you need to grab the sniper on the way out.
St Petersburg Stakeout: Vanilla method, took the sniper with me.
Kirov Park Meeting: Again, pretty vanilla. Used the radio tower, but knocked out the nearby guard so he doesn’t catch me doing it.
Tubeway Torpedo: Not as hard as I expected in all honesty. I took it a little bit more carefully so guards didn’t see me much, just in case, but otherwise straightforward. Things get a bit ropey with the kill as that guard doesn’t like you with a sniper, so you need to move fast to lockpick the door and shoot the target from the observation room before making your way out.
Invitation to a Party: This is a fun one, but don’t expect to leave with the W2000. You can grab it from the secret area easily enough, and edge around to the ballroom balcony to shoot the general as he opens the door. Now you need to drop it quickly and get out of there, heading to where the safe is. After that, just stroll right to the end.
Tracking Hayamoto: This level is normally a pain, but I had fun with this stage using the sniper. The R93 Sniper from Anathema can shoot through the wall in front of you, meaning that one carefully placed shot can kill him as soon as he leaves the plane. Then you can drop the rifle behind the starting rock, go around to the helipad to place the tracker, and then head back - picking up the rifle right next to the exit.
Hidden Valley: Same as the speedrun route, but harder since you need to knock them out for longer to give you enough time to pick up your sniper rifle. They don’t aggro seeing you with it, so the level isn’t that bad. You just need to hope that the guards are far apart.
I’ll be sure to update the topic as I get further. I imagine some stages will be a pain, but it has been a fun challenge so far!