Freelancer - General Discussion

So, I know I’ve brought this up before, but I wanted some more input from some of the rest of you, now that we’ve had a year with Freelancer to really understand it, about what is going on from a story standpoint with the non-Leader targets of the mode. There’s a couple of different possibilities for how this is playing out, and it could even be that both are taking place, one way with some campaigns and the other way with other campaigns. So let’s look into this more in-depth now, and share your ideas on what you think is happening.

I’ve mentioned multiple times now how Diana is most likely getting the contracts from the dark web that are being put out there for anybody looking for them to try to complete, and that they’re most likely not coming to Diana directly because, with the ICA gone, she doesn’t have the communications network the agency had to pass along requested hits. Some of you have suggested that these might still have old contacts she knew from ICA who may be passing along some of the contracts to her, but those seem to be the only two possibilities of where these are coming from, lacking a large organizational structure like ICA had. That’s mostly settled, I think.

But, let’s look at what the clients’ intentions are by putting up these contracts. Presumably they’re not just people looking for justice against criminals, but also government agencies, corporations, and even rival crime syndicates putting these up. But who are they actually targeting? For example, the most recent syndicate I played was a Psy Ops syndicate run by The Influencer; so my question is, did the client, whomever they are, put up the contract to stop the entire syndicate, stating that all they know about them, other than the cities where they operate, is the business name of their Leader, The Influencer? Are they wanting members of the whole organization killed off? Or, are they putting up only the name of the Leader, expecting the syndicate to collapse without them, and it’s Diana’s strategy alone to knock-off lower-ranking members until the Leader shows themselves?

How is the payment for the hit being structured based on that? If they’re wanting the whole syndicate taken down, are they paying bits of the total of the contract for termination of members? If they’re only paying for the Leaders, is it Diana deciding to divide up the total? Presumably the optional objectives are listed as ways they’d like the contracts carried out in accordance with the message they want to leave, but I imagine Diana decided to put part of the payment behind their completion?

Then, what about the targets themselves; 47 and Diana are doing paid vigilantism now, but how guilty are most of the regular targets? Some of the syndicates are so blatant in their crimes that there’s no way every member isn’t aware of what they’re doing: Arms Trafficking, Eco Crimes, Psy Ops, and especially Sick Games, there is no way each person involved doesn’t know what kind of organization they are part of and what goals are being worked toward, but what about the others? For Espionage and Assassination syndicates, how many of the targets have no more involvement than passing along intel, possibly without even knowing its significance or who they were giving it to? Is every target actually an assassin or spy, or just being played every bit as much as those they are working against? For Organ Harvesting and Big Pharma, how many are involved in illegal medical procedures or burying clinical trial data, and how many are just paper pushers or transporters thinking they’re doing legitimate work for reputable employers?

How do you guys think the Freelancer contracts are going down within the lore based on these questions?

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If there will be any at all

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I obviously don’t know. I’m basing my speculation on the what’s not in that 2024-post, and I think it’s telling that it only specifically mentions challanges and ETs. If they were working on bigger things, I think they would have teased it here, going from what happened in past years.

I think there could very well be some new unlockable gear, but that’s minor to me. I’m talking about substantial additions.

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You have some good questions there to be fair. I think once the clients put out the contracts for elimination, they are only putting up only the name of the Leader, so then once 47 begins elimination of the syndicate members, they are expecting the syndicate to collapse, which then forces the leader out of hiding.

We’ll at least be getting something. IOI wouldn’t have put that statement out before Xmas if there wasn’t plans to bring some new content this year.

Just my opinion.

Big things like new maps etc I highly doubt will be part of IOI roadmap for this year. I think some are forgetting we are entering into Year 4 content and that’s pretty damn good for a game that originally released in 2021, but we’re now more or less at the end of the roadmap for the games life cycle.

Like you say, I think we’ll still get some unlockable gear and possibly some new suits. I think Freelancer will get some bug fixes (fixing the missing coin etc) and we might even get the Halloween, Easter and Xmas decorations for the Safehouse.

We will see. Plans have one unpleasant feature - they may be changed or cancelled.
IOI themselves demonstrated this quite a few times already.

I’m not against new content, although Featured Contracts are not considered by me as such.
So time will tell. I think if they had something more in the store except what they showed in Winter Roadmap, they would have released it already in January Roadmap.
Personally I’m not expecting February Roadmap either

Technically speaking, since it’s all one game now, this game released in 2016, so we’re on year 8 when you think about it, and that makes it even more remarkable.

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You’ve made some very good points. As I’ve never been really in the story of Hitman (I just don’t care, I like the game for what it is and mostly skip cut scenes and don’t read briefings and such) I could think of another possibility: Diana has a new organisation, a new network and just doesn’t want 47 to know about this. Don’t know the reason but maybe to protect him? Or it’s with people she knows 47 will not be very happy about?
For the payment I guess your right. Diana is getting all the money for the leader – or maybe a bonus for a few other guys/girls – and is just paying part of it forward as 47 kills some. The strange things are the objectives. I can’t think of any good reason they are here storywise. Of course there’s a possibility that someone wants a syndicate leader eliminated with a melee weapon or by poison. Just to make a point. But what about “only one disguise change”? Just doesn’t make any sense.

Well Elusive Target Galore ends on Feb 12th, so I think we’ll get further details a few weeks after that, which will then lead us into a potential Spring 2024 roadmap! :crossed_fingers:t2::grin:

I’m pretty sure 47 and Diana are not keeping anything from each other under their Freelance arrangement. I don’t think Diana would risk keeping anything from 47, especially after she’s more or less gained his trust again after the encounter with Arthur Edwards.

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They promised details on this misterious Galore closer to the date, but did you see even a word on it?

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I did specifically state ‘I think’, but you’ve not quoted that?

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That lost communication didn’t surprise me to be honest. Communication out of IO has been in a downward decline for years now.

They also promised a series of blog posts in advance of the Freelancer release named “Road to Freelancer”, but the #2 post in December 2022 and #3 post in January 2023 never came. Also Travis and Clemens just straight up ignored all questions asking what happened to them, despite being tagged in some of them too.

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Hey, sorry to reply to an 11 day old post, but wanted to mention that in my experience the poison machine will prioritize whatever is in your hand when you use it. I don’t know how exactly it handles things for empty hands, but it does seem to prefer what you’re holding (:

With empty hands, it uses the mushroom last. And while I can’t remember, I’ll have to try again, I believe even with the mushroom in my hand it took the emetic device. Now, this is particularly glaring, because today I tried to make an emetic syringe in the infirmary with multiple emetic items and it gave me the option to choose. So this can be done, it just hasn’t been applied to the chem set in the shed.

Hmm, strange. I did just test a moment ago with the emetic poison vial, but I don’t seem to have a device on me right now.

Outside of Freelancer, it doesn’t usually matter what you’re turning from emetic to lethal, so I guess that’s why they’ve designed it that way. I don’t believe the syringe stand existed anywhere before Freelancer, so it’s been designed more with that in mind.

I agree, it would be nice to have the menu show up for both.

Yeah, in my experience when I’m not holding any items, the poison maker defaults to transforming the emetic device over the mushroom.

Just got to Mastery level 99, and still not done with my current campaign, got one more to do to gain all the syndicate trophies, and I’m almost positive that I’ll hit 100 before that campaign ends. I’m also going to try, if the situation allows, to use the showdowns in the next campaign to whittle down some of the challenges and feats of killing the Leaders in certain ways a certain number of times. If circumstances allow a quick setup, I may repeat missions over and over via disconnecting to complete those challenges before finishing that campaign. Almost there at last!

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The more I see this part of the Safehouse basement, the more I think we really need three extra glass weapon cabinets. One on the left wall and two in the centre. The only different the three potential weapon cabinets would be from the others is you’d only be able to access them from one side, but would anyone be real fussed about that? It’s very rare I access the weapons from the back side of the cabinet anyway :grin:

Would be so cool to get additional weapons added to Freelancer!

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Only after we get 10/10 prestige, please!

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And the wall starts blank and we unlock one single new weapon space for each prestige after that.

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10/10?

Prestige goes up to Level 100. There is just no challenges for the last 90 levels.