Has anyone else seen this yet/before? Itās a banana tree with a poison prompt. Though itās kind of weird that it has an S-shaped hook on it. Almost like it could be used as a prop somewhere else (outside of a jungle environment).
I saw this just yesterday, also in hardcore and was about ask the same thing. I tried poisoning it and luring someone close to the tree but nothing happened. The campaign version of Ambrose doesnāt have that.
As long as they make the coin spawn in the safehouse basement so that it becomes a a true reward always available.
The coin is too iconic to be a random loot.
But as the ultimate reward in Freelancer, propped next to the map, ready to be taken in a āhere is a coin, itās all you need, you are 47ā ? That would be ideal.
Iām hoping the fix will be part of the game update later on this year!
Also, I might be in a minority here, but on a separate subject, Iād love for the mastery to continue to at least 150 or 200. I love obtaining new items for the Safehouse, so it would be cool to see this happen! We have to get them Xmas Tree and Halloween decorations somehow!
Maybe itās absolutely deliberate on IOIās part and they intend to make it an easter egg at some point (although not for now) but donāt know exactly how yet :x
I guess the physical struggle involved is enough for it to be considered a melee kill, which includes unarmed kills such as neck snap, pushing and drowning.
I donāt think that tool coin being gone is a bug I think itās deliberately excluded because there might be a reward for collecting ALL items including that coin and they donāt want it to be unlocked until all items that will be introduced have been introduced to prevent the reward from being unlocked prematurely.
Why did you try to KO those Kronstadt guards when you could simply bonk the three cops in the parking lot without nobody noticing for the objective? :x