Freelancer - General Discussion


Lesson Learned campaign, my beloved wishlist. :smiling_face_with_tear:


The new weapon panel acknowledging the paid DLC is I think the template to look at.
Honest, but derivative, additions. Side expansions. Made as part of a larger strategy for the game.

But anything that would require a director, a designer, or a track owner for the sake of itself I think is kinda out.


We don’t know.
I think year 5 will see a bunch of work from IOI other studios.
I even think the jump in production since December is them arriving in.

Do they have some creative license?, where are the decision taken? , did the Hitman Live Team changed, expanded, or just given more “busy hands”?, what are the objectives for the company?, are those objectives expressible in Freelancer?, attracting new demography, solidifying the core identity of the game for the long tail and prestige, celebrating the franchise 25th anniversary?..

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