for starters, accessibility and difficulty are two different things.
regardless, making 100% challenge completion more accessible means more people will likely spend the time trying to do it, meaning more active and engaged users.
changes aren’t only made because people complain. io have plenty of data from their always online guff. maybe they saw that relatively few people bothered with the master difficulty classics. if there were a lot of people completing them, it wouldn’t make much sense to remove them, no?
this is all supposition, mind, but i can’t think of a better explanation (happy to be corrected tho ).
It is, but you need to reach full mastery on Crime and Punishment, which I was avoiding for the longest time. Also, if you want to unlock it now, you need to have Golden edition of H2, or wait until IOI will be able to allow owners of H2 play levels in H3 for free (like with H1).
IOI knew what elements from Blood Money they needed to bring into Hitman2016, and how to create the ultimate Hitman Trilogy, a game plan that was executed with hard work in putting together Paris and Sap. mostly in 2014 and 2015.
The issue for IOI wasn’t that they didn’t have a game plan, it was Squexit, their funder pulling out on them before Hitman2016 was finished. The Hitman Trilogy is a come-back story for IOI. Project 007 will likely bring IOI the most notoriety because it is less of a niche product than Hitman. IOI doesn’t have the same constraints on Project 007 in terms of gameplay. You really can’t effectively go gun wild in Hitman, but with Project 007, IOI can introduce the gadgets, the stealth and most importantly, lots of guns and explosives.
The cabin is haunted by the spectre of sex and she feels a half-held breath of expectation and inevitability.
47 says nothing, acts like he doesn’t even notice, and so Diana keeps her mouth shut and decides to wait and see.
It turns out that he doesn’t say much in general.
Instead of talking or fucking, 47 has them run through drills in the snow for hours each day.
[several days later]
Any moment now and she’ll get the nerve up to say something, something perfect -
“They want us to have sex” he says, interrupting her thoughts.
“Yes”, she replies. “They briefed me, before we left. Made sure I knew that it wasn’t expected of me, but that it’s generally thought best to get it out of the way. The relationship between agent and handler is…intense.”
He necks the bottle and grimaces faintly, “I’m sure they know best”, he says. There’s distant thunder across the mountains, and its impossible not to notice the similarity.
Diana is the ultimate stone fox, always has been. Pretty sure the main reason she works with 47 is he is the only human capable of not breaking down and sending her mushy texts hoping for her approval.
Honestly though I kinda expected more fuss over this one, given how attached to this symbol certain people are - and how much we all enjoy how incredibly bad at hiding his identity 47 is.
(As a side note, personally it’s the combinations of fabric textures and the attention to detail on 47’s suits…