At first I didn’t have anybody on ‘Really Fun’, but I couldn’t help to think about how good The Brothers were (or seemed to be). So I went ahead and put them up there… Then added the others.
The ‘Shit’ list… The Prince is almost always surrounded by bodyguards, he might even glitch(?) and not move from 1 spot. Subduing a mountain of guards is ridiculous. There’s a couple good ways to get him, but not a lot of opportunities where collateral damage might be a factor. Having a night-time mod activated while using a sniper rifle on the chandelier is a fun and good remote way to kill him!
The Sensation: It seems the best way to get him is to rush and poison his drink.
The Food Critic mostly sits in one place. It’s possible to isolate him up to the next floor, but since he doesn’t move… I can only think he could’ve had a route through the kitchen chiding the cooks in there, or passing by where Ken Morgan sneaks a taste (but then falling chandeliers might make him too easy).
The Mehs. They don’t move around a lot, or their kill opportunities are limited, or they have an entourage of guards or roving trespassing areas. Kinda boring but not annoyingly hard to kill.
Okays. Not much to love, but not bad enough to hate.
Goods. Some of these might be ranked better than they deserve. They do take more work, have more kill opportunities… Or getting to them is enough of a challenge. Nothing too bad (if you don’t mind restarting).
And yes. I DID put Haverfoek in the Good section. Maybe because I think he gets too much grief because people failed to be aware of his (contract) complications.
I never got to play ‘The Wildcard’, but I’m sure he was good.
Very Goods. A bit fun and not too hard to kill.
Really Fun. Hard to pick… But I didn’t want to leave it empty. The Forger could’ve been here. He has 1 guard that usually trails him a good ways behind.