Cut content from the 2016 Alpha

It would probably look similar in vibe, yeah, this factory is supposed to be abandoned “farm” factory, with lots of silos, conveyors and the militia repurposed it into a training ground, it’s pretty much exactly like current Colorado except it’s way bigger with much more stuffs to explore

By the way a bit of an oversight from me :see_no_evil: the missing building above is just that mockup few meters next to it, might be the same for other mockups around the map :grimacing:

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Miam was thought to be a strapped restaurant for Paris I think someone posted something about that and how Bangkok uses very likely those building assets. There is even this poster in the final game

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Yep lol :stuck_out_tongue: I was the one!

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Hey guys, I looked into early 2016 files again and while looking into a seemingly random localization file, I found a lot of gold
It’s quite a huge file so I can’t directly send it here, even though I only included the debug language
I encourage you to have a read, especially you @TJGM

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Where can I download ?

It seem to have expired, I’m gonna update the link

New video from @TJGM about Alpha Sapienza released today on YouTube

If I recall correctly, you can also lift up the portable toilet with the crane in the secret lab.
Moreover, you can poison the atmosphere of the virus lab with a pump located behind the lab. This pump is absent in the final release.

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The pump model is still there, it just doesn’t do anything anymore. Makes the little area with the two guards there pointless.

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Thanks for sharing!

I swore the pump worked in the final game which is why I didn’t include it, my bad.

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A confirmation of what I’ve dug from the files :relaxed:

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I think there might have been a brief point where Soders was going to have his own type of Bodyguard in Hokkaido.

In the break room (level 2) of the operation area, one of the guards sitting among a handful of others babbles about waiting on Soders’ surgery and that “the boss better be okay”. Which doesn’t make sense if they’re all employees of GAMA. Of course, that same guard then complains about a lack of vending machines despite being a few feet away from one, sooo…

There are also like 3 bodyguards spread about that don’t have red accents in their uniforms like the others, which I find a little odd. They do have the symbol on their shoulder though.

I do see why another set of Bodyguards would be redundant in Situs Inversus, especially with Soders stationary in the level. Of course, this could just be me overthinking a one-off line of ambient dialogue, but I thought I’d post about my thoughts anyway. Here seemed better than the Things You Just Found Out thread.

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I think bodyguards in the game are usually a company (Cicada most of the time) hired by the VIPs to protect them during their stay at the location, I don’t think they belong to wherever they are naturally

Also the “red accents” on the Hokkaido bodyguards are just masks, gloves and those shoes things right? So they are mostly there on the medical side of GAMA which kinda makes sense

I do wish some maps had some kind of higher tier guard, like Bangkok which considers the guys with helmets and the ones with hats to be the same while one is clearly of a superior rank

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Maybe, but they’re wearing those GAMA RFID uniforms. Unless Soders paid for the tailoring I think they’re a part of GAMA proper.

What if… @MrOchoa

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Finally some good level design!

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How! Very impressive? Where did you get that gem?

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There are early ICA Facility in the leaked Alpha, but because of a stupid thing they aren’t openable, yesterday @Notex found the issue and managed to fix all of them!
This includes this map that recreates the very first mission of C47 and uses it as a sniper tutorial

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Thanks for the reply. Can we hope the possibility to have a touch on the fixed alpha in a close future?

Though, I’ve found this video from @Notex on YouTube showing the introduction scene. Seems like it was firstly planned as a playable “mission” before having a cutscene with Diana in the released version.

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https://cdn.discordapp.com/attachments/815577522958893096/902760942587248730/Hitman_Alpha_-_ICA_Facility_Level_Fixer.zip
Here you go (It’s for the alpha build which has all of the maps)

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