Combatglue Community Picks #2 - August 1st 2024

A bit late, I was busy last week, and since no topic has been made:


@Combatglue released a second batch of his picks for Featured Contracts.
This topis is, as usual, here to discuss the batch, post runs, and everything else related.

Like last time, they are from the Fan Made Contracts of HItman WOA topic, and were made from January 2022 to May 2022.
Which means that @Combatglue is slowly but steadily going through them.

  • Dancing was a Crime, in Mendoza, by @DavidG185
  • Electrocution Art, in Chongqing, by @Quartz_tan
  • When The Bell Rings, on Isle of Sgail, by @EUBwipo
  • Best Enjoyed High, in Sapienza (Patient Zero version), by @THAT
  • The Trinity, in Sapienza (Patient Zero version), by @Adil15101
  • Make Him Well, in Whittleton Creek, by @sugaricee
  • Egg Heist, in New York, by @Oxymoron
  • Dropping Case and Casket, in Dartmoor, by @SerpentbreeD
  • Train Heading To Hell, in Chongqing, by @SANY-72Q
  • A-rchetype Engine, in Chongqing, by @Quartz_tan

Congratulations to them all on being picked!


And if you wish to see @Combatglue previous community pick batch, just click on the link.

10 Likes
Not getting this one

I can walk around some, but death may come at any moment. Actually, when the mission loads you might as well hear " Omae wa mou shindeiru."

Edit: Iā€™ve got to say, the guy has a sense of humor. The 2 Chongqing ones really are (a) #2. :smirk:

Edit2: I canā€™t say Iā€™m mad (any more) for these being showcased. They do seem a bit cheeky though. Currently, it seems that about 36(?) people were able to get inside the waiting area. Iā€™m very curious as to how one could grab and pull them through! :hushed:

8 Likes

The Chongqing ones were definitely not playtested. Please, do not feature contracts that require glitches that the mayority of players would not be able to do or even know about their exitence.

12 Likes

I had to look up which one this was, I was on the starter pack version when I made it. This is a slow contract so speedrunners wonā€™t like it very much, but if you find a way to make him go faster Iā€™d love to see it. Itā€™s otherwise completely legitimate (no glitches).

Hmm I agree and disagree, seeing something weird makes me go ā€œhuh? wow howā€™d they do that?ā€ and look up new methods and strategies which I can apply to other maps. Not all contracts are for every type of player. This contract is for people like me, a silly little exploit puzzle.

3 Likes

As FCsā€¦ There should be some boundaries they donā€™t cross. Having to get OOB (Out Of Bounds) is definitely crossing it.

Iā€™ll admit, I wouldā€™ve never even bothered trying to get OOB in Chongqingā€¦ Especially after learning that IOI made those lower areas insta-deathā€¦ But having (sigh) ā€œwatched a video on itā€ - riding the moving props in the level is, Iā€™ve got to say, kinda genius. But I donā€™t even know if that was the intended method to get to those 3 targets. Thereā€™s also ā€œboostingā€ near the exit, but I canā€™t say how many times Iā€™ve tried that and it messed up. :confounded:

The other one where you need to electrocute the one targetā€¦ I wouldnā€™t say that crosses the line. Others might disagree. The gate to the waiting area acts differently on the right side than the leftā€¦ In that you can actually throw things through the gap, you can even get melee lock-ons if an NPC is close enough to said gap. If anything it gets you to experiment. But I wouldnā€™t say itā€™s any worse than Vatican Privelege. If anything itā€™s slightly less troublesome. :sweat_smile:

4 Likes

Have to agree with @Tetrafish_21 going oob is going too far for FC imo. Contracts can have an interesting ā€œtrickā€ to them that make you think how to approach it without requiring glitches. Like Bird Boarding Barred. Though I understand thereā€™s an audience for them and they have a place in the game but featured should be a bit more accessible to appeal to a wider range of players I think.

Regardless though I wasnā€™t a big fan of this selection in general, I preferred the last combatglue picks. But I wish there was more map variety in both of them personally (I like Chongqing but 1/3 of the batch with 2 at the train station?) the recent Sohm and Street Surgeon picks had much more map variety. But maybe thatā€™s just me.

3 Likes

It can definitely be speedran, I did it in like 2 minutes?

Summary

Just run towards the target, sicken the red cap guy whoā€™s in the way (the target doesnā€™t enforce you for some reason), poison the bottle and leave (I bumped the target on the way out but I dunno if that actually skips his dialogue and makes him drink faster).

Totally agree, those 2 Chongqing contracts werenā€™t what Iā€™d like to see in FCs. If Samir continues to select contracts I hope he wonā€™t do this again or select broken stuff like molotov contracts :confused:

5 Likes

The Electrocution Art in Chongqing is an absolute nightmare!! In the end I just shot him through the glass and exited.

No way could I complete the contract as normal on the Series X/S

5 Likes

Yeah this is definitely not a slow one, @THAT might be thinking of another one idk? Loads of sub-1 min scores on Steam. I did it in 1:15.

Same here. I gave up on both of the train station ones very quickly and just took the easy progress towards the pro screwdriver.

1 Like

Oh lol just goes to show, I can miss very obvious solutions :sweat_smile:

The way I intended it to be done was

get Craig Black into the basement to do the interview, once the Ghostly Fan has finished fangirling heā€™ll head up to visit the hippy and smoke a bong.

I suspect people would hate it a lot more if this was the only way to do it, so Iā€™m glad he has a nearby water bottle instead

5 Likes

If it continues like this(I mean FC selection), itā€™s not impossible that weā€™ll see a coin kill contract after all.

2 Likes

Now this is giving me contract ideas :smiley:

3 Likes

Finished this batch the other day and here are my thoughts.

Electrocution Art and Train Heading to Hell

I made my thoughts know on these two in another post but to sum up, you can tell that @Combatglue didnā€™t play test this batch. I think going back to community selections would be best so this doesnā€™t happen again.

When the Bell Rings and Make Him Well

I enjoyed these two the most. Had to look on Hitmaps for the nearest oil barrel for Block, but working out the route was fun (the Constant was a bit of an issue so had to knock him out in the end). Whittleton was all about the timing on when to make people sick but once I got it, it was very satisfying.

Best Enjoyed High, The Trinity and A-rchetype Engine

These three were very simple, probably a bit too easy for my liking but good nonetheless.

Egg Heist

Iā€™m guessing this should have been harder when this was first made back in 2022 but now that weā€™ve got the Golden Shotgun in our inventory this was very simple.

Dropping Case and Casket

Originally tried shooting the guy into the grave with a Viper but this wasnā€™t counting as a Fall Accident so had to run to him with a Seiker and then kick him in the water.

Dancing was a Crime

This was a tough one. When I made her sick she would never go to the toilet, she would go out of the party and throw up in sight of guards so I couldnā€™t syringe her. In the end I had to gas Tamara and her guards (bumping her constantly to slow her down) before they entered the party so they would take up all those sick spots and then gas grenade the target so the only place to go would be the bathroom.

Summary

If they removed the two Chongqing contracts this would have been a solid batch but with them in this is probably a 2/10. Shame.

Please play test these contracts next time.

4 Likes

For the glitchy FC, I didnā€™t care about the requirements. A shoot from outside et voilĆ .

1 Like

Spoilersā„¢. A step-by-step guide to getting into the waiting area in ā€˜Train Heading to Hellā€™.

Step 1

Place Breaching Charge Here

Step 2

Toss Violin Here

Step 3

Stand here and detonate

Thereā€™s a chance ^it wonā€™t work, so restart if needed.

Step 4

If you made it here then you should be good to go

So every step isnā€™t shown. You can figure it out. Note: escaping will take some persistence. :smile:

The vehicle method is too difficult. And the above method doesnā€™t use the briefcase. :hushed:

Obviously, this could be found by watching a video, but youā€™ll save time with these pics, at least.

11 Likes

These have to be the most frustrating FC of all time :joy::joy::joy:

7 Likes

Nah, that Vatican thing was worse. Not only did you have to wait for the entire loop with Aviatti (or whatever his name was) and the priest, but sometimes the priest would land wrong and be inaccessible without some sort of glitch (which I refuse to use).

5 Likes

In my defence, it was submitted for an April Fools batch :stuck_out_tongue:

Longer answer though - the inaccessibility of the priest was part of the contract, you are meant to snipe his body off the roof. Being able to glitch onto the roof, or the priest falling off the roof entirely, are the unintended parts :grin:

Also, you mentioned the entire Abiatti loop. While the dumb glitch part is ā€œhow do you get the priest disguise without knockoutsā€, the contract itself is ā€œmanipulate Abiattiā€™s routeā€. This involves Siekering or otherwise interfering with NPCs that he talks to on his route, such as the sommelier, the surgeon, and the wife. I think my record is around 9 minutes but someone got it to 8. If you donā€™t do these things it takes around 14-15 minutes.

The downtime while waiting for Abiatti to take the priest upstairs is supposed to be used to complete your other tasks, namely getting an explosive set up next to the lawyer and getting in position with the sniper rifle to shoot the priestā€™s body down.

Naturally no plan survives first contact and people found faster ways to get everything done. Itā€™s always been considered a troll contract but itā€™s actually a very slow speedrun puzzle (just a particularly awful one). Making contracts that rely on manipulating specific NPC pathing is a real challenge!

8 Likes

Electrocution Art in Chongqing, by @Quartz_tan
Easy and successful way

Train Heading To Hell in Chongqing, by @SANY-72Q

9 Likes

Dropping Case and Caskets made me rage the most out of all the contracts for this batch. I mean, in terms of rage level :rotating_light:. Getting spotted by other NPCs, 47 not placing the coins for the undertaker, and the odd :peach: TIME LIMIT. It shouldā€™ve been more even with a flat 4 minutes. I got it in about 4 tries though.

Re: Train to heck (OOB)ā€¦ Earlier attempts were me trying to ride one of the gondolas, walking off, and landing on a roof. This was my limit and Iā€™d always fall to the bottom of the map (thus, the first spoiled screenshot). This was before I used the violin alone and was using the briefcase (which wasnā€™t needed) near the start/exit. But every time Iā€™d mess up it was a lower amount of rage and Iā€™d feel it was my fault, not an outside force I couldnā€™t control like the NPCs being annoying, or (again) a time limit. :sweat_smile: Iā€™d give up out of boredom with repeated failed attempts, and just try again later.

Edit: That probably sounded strange. Regarding ā€œoutside forcesā€ it seemed more based on luck getting the boost trick to work.

1 Like