Blood Money is strange. Out of the original HITMAN Anthology it’s probably the easiest and more mainstream one. It’s far from a bad HITMAN game and as a plethora of memorable moments, but it has a lot of issues. For every good kill animation we also get the wonky A.I and Rag Doll Physics.
Blood Money I also think is the ugliest game in the series, everything looks very polygonal with one such example being 47’s sharp edges on his bald head. That and every female shares the same physical attribute to some degree same goes for men too.
This is how I view the series in general.
Codename 47: Humble beginnings, but has a rough exterior.
Silent Assassin: Has the best OST in the series, but suffers from its difficulty and occasional inconsistency’s with it’s A.I. Also has one of the best endings in my opinion.
Contracts: Fixed the Rough Exterior of Codename 47, but made it into the edgy moody teenager phase of the series. Definitely a product of its time in terms of style. Gameplay wise it mastered everything that Silent Assassin did.
Blood Money: Looked upon by many as nostalgic due to iconic levels. Might be one of the most sexualized games in the series. Has the worst First Person gameplay in the series.
Absolution: Style over Substance, it’s a good game, but not a good HITMAN Game. It’s the series midlife crisis basically trying to be a moody teenage again.
2016 Pre GOTY: Return to form while keeping quality of life features from Absolution. A beautiful game with very few flaws IMO
2016 Post GOTY: they ruined Sapienza and you agree with me. Patient Zero was cool wish they did more of that.
HITMAN 2: I joined the forum with this game. Probably has the best completion high from all the Classic Challenges being done. Really hate the Legacy Grind. It’s unfinished in buggy, but still good.
HITMAN 3: haven’t played it yet, but I can continue where I stopped.