Alright, I’ve gone ahead and started playing Valhalla sooner than expected, because although I was tired after finishing Odyssey, my hunger to continue the series returned within days of finishing, so I decided to just go ahead with it and at least play through the prologue until landing in England. Having played the game for a few days now, my initial impression is… less than it would have been a year ago, but more than I would have expected just coming off the high of Odyssey.
First, let me get the negatives out of the way, and right off the bat, as per usual, combat and parkour are shit. How the hell has Ubisoft gone this long with a series this popular and still not having parkour that actually works smoothly and takes away the frustration, and how have they not returned to far superior combat that was present in the first four games? For this particular game, the best way I can describe it is inaccurate. Both attacking an enemy and jumping to a landing place in parkour are wildly inaccurate and a massive step down from previous games. I’ve also been spoiled on Odyssey, because I miss being able to jump from any height at all and know I won’t get hurt, and use the special abilities of the spear to attack enemies. That said, I’ve just started unlocking some special attacks that are similar, but again, highly inaccurate.
The surveillance system is also down from previous entries. The raven seems to be only useful for spotting animals in the woods and the general area where an objective is, rather than directly focusing on a target and being able to highlight all enemies and points of interest. You now have to use the “scan” ability from the last couple of games for that, and its range is limited.
Now, for some positives. The game’s dark and plain color tones aren’t as bad as I expected. It actually works in context, at least more than I thought. I may get tired of it eventually. Summoning a horse is more reliable than in Odyssey, as it comes straight to you now.
One thing I didn’t expect to enjoy, because it’s an aspect of gaming that I hardly ever notice and don’t really pay attention to: the sound. The sound in this game is amazing so far. The little details from the crunch of snow underfoot to the clang of an axe striking a metal or stone object, things like that are more prominent than ever before.
The voice acting is much better than Odyssey. That was one of the areas of the game that was quite poor; the acting and the dialogue the actors were given were pretty lousy. Valhalla, on the other hand, while still not the best dialogue writing, is a noticeable step up, and the actors are significantly better. I actually believe the voices I hear coming from this game’s cast.
The part I’m really loving is the music. The music in this game is awesome. I haven’t cared about a game’s sound track since the days of Grand Theft Auto Vice City, but this one is fantastic, even compared to Odyssey, the music of which I also enjoyed and am still expecting to hear after playing it for six months. My favorite track from this game being Out of the North, especially around the 2:05 mark, which is what plays whenever you synchronize a viewpoint. A truly excellent sound to have going during such a game.
Overall, after a short amount of play, not impressed to the degree I was with Odyssey and Origins, but finding myself enjoying parts of it I didn’t expect to. Maybe there are more surprises ahead.