What Videogame(s) Are You Playing?

Are you looting the bodies he put down? If so you guys have a good rhythm it sounds like. Do you share the loot with him if it’s from his kill?

What do you loot for in this game? Just guns and ammo and bandages or smokes and wedding rings and other stuff of ethically questionable acceptability?

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I’m spreading democracy!

Spreading democracy on the go!

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The game I started to play today? Yakuza Kiwami 2. You know what game I never want to play again? Mahjong.

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Mahjong is actually pretty fun in the Yakuza games, but I assume you´re mentioning it because of that crazy substory you pick up in front of the parlour? You really should (have) pick(ed) up a Lucky Tile before doing it :no_mouth:

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Why did they pick the most complicated game to play against master tier AI for a sidestory? Why couldn’t it have been darts? I am good at darts.

Mahjong might be fun against basic AI but alas I will never ever know.

I kept saying to myself “Don’t cheat, play the fair way.” After about an hour I went and got the tile. The fact that one of them is located right underneath the mahjong parlour says a lot I think.

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It´s fun, provided you don´t play the hard AI and equip yourself with some luck-enhancing items :joy:

Given the odds the devs put the player against here, there really is no reason not to cheat. Especially for the sake of preserving one´s sanity.

I wonder if you´ll still be saying the same after the next game or two…

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Honestly I was kinda wondering if I just jump to the newer TBRPG games but how the hell can you flub darts? The slight tweaks they made in this game were enough.

Loot is mainly ammo, medkits, and other supplies like grenades. You can also get letters as collectibles, veering into war crime territory.

In my defence @TheChicken I do always try to be stealthy at the start and at other times too. Its just usually once our cover gets blown, a good part of the map gets alerted and troops run to our position. So I take the initiative, switch to my loud ammo and try to deal with them. I’m not a total psychopath.

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I’ve just recently finshed the opening 30-60mins of Far Cry 5, since @Silvereyes and I are planning on starting that for our next co-op game. (There’s a mandatory solo section before you unlock the open-world and co-op ability)

The opening is a cool, typical FPS intro where you walk slowly through a guided area and are confronted by the spooky cult that’s taking over the area.
Now, obviously 4 people showing up in the middle of Cult Town to take away the leader in the middle of a sermon definitely isn’t gonna go down that well.

And… yeah, you fail, get hunted, and your friends get kidnapped.
(Though I actually did the Secret Ending first and it’s funny how it seems to poke fun at – yeah, this definitely isn’t gonna go down in our favour, bye. Especially if you wait long enough The Father states “Just take your friends, and your guns, and walk away… Make the right choice here.” - Despite there being no gameplay indication of a button-prompt choice)

But what I really wanna talk about is the protagonist, or lack thereof.
You can choose a gender, pick clothes, facial features, but none of that matters because you’re not gonna speak. Ever. You are not important, this game is about everyone else interacting with you, this husk of a person, and not vice-versa.

It leads to some hilariously stupid scenes in the opening where after your helicopter crashes, your hand reaches for the comms headphones and… don’t say anything. (Not that it really matters because The Father–the villain-- replies for you and you discover that the Sargeant on the other end is in cahoots with him, but still! It’s goofy because you can’t speak.)

Or, after having your life saved, you’re talked at by your saviour who instructs you to start helping with a rebellion, to which you can’t reply or ask what his name is. It all works out because he tells you things anyway, but its just still so goofy.

That is true, but I’ll counter and say that you don’t often try to run away and re-enter stealth.
The only way that usually ever happens with us is because we kill all the enemies in the surrounding area, so there’s no one nearby to spot us. :joy:

Yes to the first, no to the second.
Usually I just go full ADHD and start looting any body with an icon I can see, lmao. Regardless if it was my kill or not. (And regardless if I’m already stocked up on full ammo already or not.)
I mostly do it to get my hands on as many collectibles as possible (or sometimes a Duty Roster that highlights more guards if its on an Officer) even though, I never go read them.
I just like seeing numbers go up :upside_down_face:

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I haven’t played the TBRPG ones yet, but since they both run on the Dragon Engine, darts should play the same as in Kiwami 2 (that is very easily). I was referring to Yakuza 3 and 4 though, where for the life of me I cannot figure out how to make those fuckers land where I want, let alone consistently.

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I got a copy of the abandonware Need for Speed: Most Wanted 2005 on PC. It’s also modded for modern hardware. Don’t tell EA. :shushing_face:

It’s even more silly than I remember it lmao.

I remember I used to play the introductory sequence a lot whenever I’d get to a point in the game I got stuck at and fell behind on my upgrades. Back then I thought it was pretty cool and the cutscenes/gameplay mix were neat touches.

Today, I think it’s absolutely ridiculous C-movie hilarity.
The live-action scenes feature everyone in front of a green screen I think, and everything is super blurry like someone smeared vaseline all over the camera. It’s odd, but there’s a certain nostalgia and unique charm to it lol. Everyone’s way too into this extremely basic script and I love it.
The taunting evil rival who is obsessed with taking you, a newcomer rookie, down.
The dick-ish cop who gets off on taking down street racers no matter the reason.
The mysterious, but attractive veteran female racer, who takes you under her wing (feat. a horribly misogynistic camera-pan when she first appears).

It’s just… so great. Can’t wait to see if my skills have improved over the decades and get into those addictive cop chases too…

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My favorite pass time is when abandonware magically appears on my computer.

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Oh my gosh – okay, so I took a big break from DBD, but turns out there’s a whole challenge/progression system for their Battle Pass, and in it you can unlock special lore entries about characters in the DBD universe.
Since this one is Alan-themed, there’s a set of collectibles (photos, text pages) of how Alan got into the DBD world…

And man. They even got Matthew Porretta to voice the text logs. And he’s so damn good.
Can’t believe I missed/was slacking on this. Now I’m hooked to try and get better at the game!

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Helldivers 2 has been taking up my spare time. Who knew that spreading democracy by any means necessary for Super Earth would be so patriotic. I’ve since called my friends out who are busy not spreading democracy and would rather play final fantasy instead of doing their part. This is why the automatons are winning on the western front.

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I finally finished Persona 3 Reload, and needless to say, I really enjoyed it. I plan to write a more in-depth review talking about it in more detail. To keep it short, I love that feeling that a remake or a retelling of a story that makes you feel like you enjoyed the experience more the second time around and appreciate the original more. I would say though that I think Persona 5 Royal is better for a first time player if you are interested if you want to get into the franchise, especially as P5R can often be on sale for around $30, has all of its DLC included, and thanks to datamining, it seems like P3R will be getting more DLC in the future, as well as the strong possibility of The Answer expansion pack being remade and being released as DLC in the future.

I wanted to ask a question though, is there a difference between a remake and a reimagination? A game trying to remake a game by just updating the graphics and presentation and gameplay without completely rewriting everything, compared to a game that makes giant overhauls to its story and gameplay? Was thinking this since somebody at Square Enix said that it would take 20 years to fully remake Final Fantasy VI. I mean, yeah, if you decide to give it the VII treatment and massively expand it and split it over a trilogy, sure, but surely you can always do a far smaller remake that doesn’t need to expand that much on the original material? Like how Final Fantasy III was remade for the Nintendo DS.

Was thinking this when playing P3R and in that game, the game’s world areas like the school and mall are roughly the same size as the original, and while the gameplay has some significant differences and additions, it is still fundamentally a turn based RPG with a focus on an elemental system. Was thinking games like Persona 3 Reload, and (at least coming to mind), maybe games like Resident Evil 1 and 4 remakes are more close remakes since they don’t change things too radically, whereas say something like the Final Fantasy VII remakes and Resident Evil 2 and 3 remakes are more like reimaginings because of how much they change and their change in gameplay? (Haven’t played the FFVII remakes or the RE4 remake for the record.)

Just food for thought, a fairly pedantic point really.

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Titanfall 2?

EDIT: Damn, I should have stuck with my first joke guess. it was going to actually be Superhot.

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Been playing Helldivers 2 this weekend with the m8s. Big Left 4 Dead vibes, in a good way.
I’m not entirely nsure about difficulty and if its well balanced. Against bugs I find that medium is right for us right now (when we have some better gear/strategems and better understanding of enemy weak spots and so on I’m sure we’ll up it), but against automatons that seems almost impossible.

Lots of fun either way. Most importantly though, without stratagems this game would be shit. Great gameplay mechanic.

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i adore super

HOT

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Me and @TheChicken started doing Far Cry 5 co-op. I’ve done Far Cry 5 solo before, I actually really enjoy the Far Cry titles despite how much people mock the Ubisoft formula. I’ll need to get around to Far Cry 6 at some point when it’s on sale.

Far Cry 5 really suits co-op most of the time, when you’re doing open world stuff, taking outposts, it can be a lot of fun. Don’t think it quite works as well when you do story missions, with some decently long cutscenes and linear mission design.

And the one slightly frustrating thing we ran into was when we did one of the Clutch Nixon challenges, which tend to be stuff like vehicle or paragliding challenges through checkpoints. I was curious how this worked in co-op. In the one we did, which has you start out in a seaplane, it seems player 2, me, just spawned in another seaplane like 5 meters behind player 1’s starting position. The challenge has you having to fly through checkpoint rings, some of which are close to obstacles like bridges and trees. The rings are only big enough for one plane. The first couple attempts, I basically attempted to race Chicken through the checkpoints, which ended in disaster both times as we accidently collided with each other causing one of us to crash and die. In another attempt, Chicken crashed and survived, while I kept flying. I thought, OK, I could win the challenge myself. But then we lost because I got too far from Chicken, and since there is a distance limit for the co-op partner, it caused me to despawn and spawn near Chicken again, which the game considered a challenge failure. So what ended up happening is I deliberately let Chicken get a headstart on me, then just followed him while he did the challenge. Although what was funny was that Chicken made it through the 3 minute obstacle course, and then clipped his plane literally right before the final checkpoint, and since I was behind it, I went through the final checkpoint winning the challenge for both of us. Can’t imagine what some of the other challenges will be like in co-op, like there are some on vehicles like ATVs which have you having to go through very thin tree openings and stuff like that.

Anyway, we’re having fun. Ofcourse, I am just a well behaved citizen while Chicken is a blood thirsty psychopath, firing rockets at bears, setting fires with his flamethrower, being a complete menace to society.

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