Unpopular opinions about Hitman

they just have more live action acting experience tbh. Bateson is a theater / voice acting type of guy, and even then he mostly voices in Hitman and thats it

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I miss him so much :pleading_face:

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Chongqing is the worst map in Hitman 3

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The best Sapienza mission is The Author from PZ.

Berlin is HITMAN 3’s worst map.

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Acci… This is the unpopular opinions thread :wink:

Seriously tho, I really enjoy Berlin. I’d say Chongqing is the worst (not bad, but the worst). I’ve seen more hate towards Berlin tho in general

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I think Berlin is probably my favourite from Hitman 3 as well.

The main problem I have with Chongqing is that it feels like it should have been two individual maps. Also I really don’t like going through Hush’s area, it kinda feels a bit bland for me personally

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This is Unpopular Opinions not Completely Wrong Opinions.

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Mendoza is the worst map in Hitman 3 excluding Romania.

Mendoza isn’t a bad map, its just comfortably average. It definitely feels like it’s in the shadow of the preceding 4 maps, which are absolutely phenomenal in my opinion

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I agree on that. I know, many people like those Diana/47 interactions and I enjoyed them, too. But the location feels out of place, because the locations before (Berlin, Chongquing, even Dartmoor) had that dark undertone, while Mendoza also had a lot of humour. It would have been more fitting in Hitman 2016 or Hitman 2.

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I think it’s fitting we end at another black tie event.

We started the trilogy with 47 in a tuxedo blending into a party and now we end the series that way again.

(this is if you ignore the tutorial and epilogue, just focus on the main sandbox maps)

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Which are both set in a snowy mountainous area, so all is good.

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Now I’m going to just try to make up lame justifications for missions across the trilogy and say how they relate until they meet in the middle.

Like Sapienza and Chongqing are both normal seeming cities with underground secret labs.
Marrakesh and Berlin both have uhhhh
Okay I’m already stuck. I had a nice run.

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I think the train was a unique set up that balanced challenge with allowing 47 to just go apeshit on some worthy targets. Setting it in the remains of the asylum would be too hammy and having it be in the Mongolian facility would have seemed too samey.

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I was hoping for a ending in the asylum ruins purely because it would give relative newcomers to the series like myself a taste of that setting and a much earlier part of 47’s history that neither Absolution or the WOA trilogy show too much of. That said the linearity of the last level definitely shook things up which is certainly admirable, even if it came at the cost of an actually full-on sandbox level.

On that note, time for my (possibly) unpopular opinion: I’m actually impressed how IO pulled off the ending of Hitman 3: I couldn’t see a way they could put 47 up against any kind of meaningful final target (be it Lucas Grey when some of us were thinking he might betray 47, or the Constant,) without them being able to see through every disguise like the agents in Berlin. As much as I’d have preferred a sixth sandbox-with-20-mastery level with the Carpathians as a playable epilogue, the game really wraps up the narrative well: Just 47 and the Constant alone in a train car left to sort out their differences, with no chance of any interruption.

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I think the Constant sounds way too sinister at times and it makes him feel like a less beliavble character in the series than any of the others. Even 47!

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He’s just putting on a tough front so Diana will be impressed :stuck_out_tongue:

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But Diana is so hard to impress :persevere: I mean you literally have to run your targets over with a train in order to do it!

But back to the Constant´s voice, it´s a shame Rosch wasn´t really able to replicate that unique, calm silky smoothness he pulled off in H1…

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Diana is absolutely the Shania Twain of the games lol