Is Hitman worth a Netflix adaption?

There’s always Golgo 13, the Japanese agent 47.

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Jane Perry could play Diana as she is a very good actress in the movies and shows I’ve seen her in. Also, Atwell is busy voicing Lara Croft in the Netflix Tomb Raider animated series.

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What films and shows did you see Perry in?

She had a small role in Paul Thomas Anderson’s Phantom Thread.

Looking through her filmography, I think Perry has a pretty decent career voicing video game characters (Hitman, Ghost Recon: Wildlands, Returnal) but honestly doesn’t do much for film or TV aside from supporting roles and cameos. Maybe @TheCasualHitman knows more, I don’t know.

Even if she isn’t a Hollywood superstar, Perry isn’t a bad actress and could definitely play Diana in a pinch. It’s not a very heavy role since Diana doesn’t do much physical action or, frankly, show much emotion. Perry hasn’t aged out of the role yet, seems reasonably fit, hasn’t been involved in scandal and looks similar to Diana.

There’s no reason not to cast Perry again, at least none that won’t sound kind of mean: Headey and Weisz are more famous and acclaimed than Perry and get more audiences in seats.

The Owl House? Arcane?

Good examples of what I’m talking about.

I wouldn’t call them poorly animated.

I would.

What would you say are examples of good animation then, cause you must have extremely high standards if Arcane and the Owl House are poor by comparison? What are your critiques of Arcane and the Owl House? And what makes anime broadly superior to western animation?

Also, could you be a little less curt in your responses? I have no idea why you’re thinking that way.

That’s because I wasn’t interested in sharing why.

To be clear, I’m not just talking about the animation itself but the overall series it’s part of, just in case that wasn’t known. Decent animation wasted on a stupid story or annoying characters is also part of the deal. Usually for anime, at least the majority of the ones that have made there way to the states for me to view, tend to take themselves mostly seriously and commit their animation and characters to a worthy story and interesting character arcs. Western animation, on the other hand, and in my experience, has gone through a period since the early 2000s where either the animation itself was lousy, the series itself was not entertaining, or both. In the case of Arcane, I stopped watching after the first episode because I got nothing from it (to be fair, I plan to revisit it someday because I tend to have a better opinion of a series that I have an immediate dislike for if I return to it after a gap of time), and I don’t even know what Owl House is even about, but I don’t like the look of it. It’s got that “new” style that started popping up everywhere around roughly 2005-ish, that I’ve never liked.

You could probably skip the first two episodes of Arcane, it’s mainly worldbuilding and character introduction. The bulk of the action starts on the 5th episode. Personally, I never got into League of Legends, but I still enjoyed Arcane. It has a good story and layered characters. The Owl House is kid’s fare, but I think it has good animation, especially in the last season. I also give it credit for LGBT+ representation.

You don’t have to like either show, but it’s a bit unfair to judge them as “poorly animated” when you either skimmed through or ignored them. They’re not all Teen Titans Go. Animators and artists put in a lot of effort in their shows.

Anyway, Hitman is best done in live-action. I don’t think any anime studio is going to adapt Hitman anyway, or any cartoonist for that matter.

EDIT: Also, Arcane and the Owl House are pretty anime inspired, at least the latter.

Provided that the retards who made the 2 botched film adaptations aren’t involved in a NetFlix rendering of 47, I think such a venture will do fine. Then again though…when has a film studio ever done just to a video game?

There are quite a few more retards left in the world.

Can’t think of any.

I think a big issue with the Hitman movies is how far they deviate from the main plot. Creating entirely new plotlines is fine, but rather than it following 47 assassinating various horrible people under Diana’s guidance, it’s some hackneyed damsel in distress plot. Even the books adapt the games better as 47 at least does missions at some point.

Would it be that hard to just get actors for 47 and Diana, write or adapt a couple of missions and then squeeze in a thriller plot? Why is the TV series taking so damn long?

Considering that every time they try to do a live action Hitman adaptation they do some fundamental change think it’s a good idea, I hope it never comes.

If the TV series ends up portraying a young Diana, either as a prequel, a reboot or just flashbacks, who would best play her?

Emma Corrin’s most famous for playing another Diana, winning a Golden Globe and getting Emmy nominated for their performance. They’re the only one out of the three to actually do a major role with a posh British accent, the other two mainly play Americans.



Ella Purnell’s been in Arcane, Fallout, Yellowjackets and is soon to star in Sweetpea. With Arcane and Fallout, she already has a good record with video game adaptations.



Daisy Edgar-Jones seems to default to the broody quiet type, but she is very talented with accents; Irish, American, redneck.



I guess it depends on how the TV series wants to portray her. Each of them will bring something different to the role; Purnell might be more sardonic, Corrin and Edgar-Jones possibly more refined.

Well, here’s the poll:

  • Emma Corrin
  • Ella Purnell
  • Daisy Edgar-Jones
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Don’t know any of them, but going solely on appearances, it ain’t even close. #1

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I think the best idea for a Hitman adaptation is to focus each episode on the Targets instead of 47. We follow the story of whatever they are doing, and it can slowly build up. 47s infilitration can be implied, foreshadowed, clued in to the audience leading up to the final execution(s).

The episodes can flow like so:

Start by introducing the target, showing their life, work, and secrets. Dive into the target’s backstory and motivations, making them fully fleshed-out characters. Use subtle hints of Agent 47’s presence (objects moved, background noises, brief glimpses) to build tension from the target’s perspective. At this point the target begins to sense danger, but it’s too late.

Execution: Culminate in a clever, environment-based assassination by 47.

Just an example but thats the basic idea.

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I woulf like it it theh were self contained stories a la Contracts or Blood Money.

Showcase 47 doing what he does best with a sight into the underworld dwelling around each target.