HITMAN 3 - Modding Thread

Sorry for my English

Can some modder add electric phone from hitman 2 to hitman 3 or this is impossible?

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yeah that would be pretty cool

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yeah thats like blood money where 47 gets blood all over him

That’s such a cool, useful mod, I wish it would have been in the game from the beginning. Thanks for making it!

Now that adds imersion. How awesome would that be if that’s a game mechanic in a future hitman, where such a disguse is then not “working” in the trespassing zones anymore!

Absolutely beautiful. I can’t stop staring at that shot on the beach, it’s sooo awesome. I could imagine this as a prologue map straight from IOI, it looks amazing. A very impressive job.

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Interesting! Do you plan doing it for Paris too?
I always found it strange, you have the main gate/limo as an exit, but 47 gets teleported to one side and walks away… while there is a gate exit for that particular cutscene.

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Is QuickEdit still the mod to use to create a custom loadout/custom mission?

hey @Kevin_Rudd i downloaded the last version of Accent Mod and a few Paris
guards low level still speak British accent maybe the Paris fix file will fix it?
i cant find the paris fix file if you have it i will glad . thanx : )

That’s intentional, all those people are sentries, and the European voices don’t have sentry lines so if I put those people as French then they’d just stare at you silently then all of a sudden you’re trespassing and you’d lose your SA with no warning

I changed them from the default American to an uncommon British voice as a compromise; since more likely to find Brits living in France than Yanks.

This will only change if I/someone makes a European guard voice set, which is now possible but a very slow painstaking manual process involving hundreds of files.

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Explosive Ammo v1.3.0

Turns Any Ammo Type Into Explosive Ammo

Mod is here: Explosive Ammo at Hitman 3 Nexus - Mods and community

Can now select what type of explosive ammo you want to use per weapon type, options include:

  • Default Ammo
  • Tiny Explosive Ammo
  • Medium Explosive Ammo
  • Large Explosive Ammo
  • Breach Explosive Ammo
  • Concussion Explosive Ammo

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Time of Day Changes 1.3 - Daytime Isle of Sgail


Advantages over the the ‘automated’ ToD mod by 2pkr is I tweaked individual rooms which had the outside postfilter (gatehouse toilet and corner hallway) and were extremely dark in daytime, it has a new sky (Miami’s) and I think it has more inside lights on (Also has all the same outside lights on but you won’t notice in the daylight… couldn’t be bothered turning on/off individual lights across the map)

A fix was also done today for Whittleton Creek, which it turns out was broken with the Sunset update.

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Warp Phone v1.0.0

Turns The Flash Phone Into A Warp Phone And Allows 47 To Warp To Wherever The Phone Is

Mod is here: Warp Phone at Hitman 3 Nexus - Mods and community

Video of mod in action: Hitman - Warp Phone - YouTube

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You just created fast travel in Hitman, that’s amazing! :smiley:

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The authentic modding experience :stuck_out_tongue:

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Is that a… revolver? :heart_eyes::heart_eyes::heart_eyes:
I wanna see reload animation.

It’s just the standard pistol reload for now, since I need to either find an existing revolver reload in the files, or wait for tools to be able to make custom animations

Anyways have another image:

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Thought so. Thanks a bunch!

May I ask if this wonderful work can be done on any Location like let’s say Miami? (I’m currently modding Refaced there, so a new twist would make Testing even more enjoyable.

They should have made the striker as a revoler :star_struck:

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47 I don’t think that’s how you reload a revolver…

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Little teaser / progress update on this Hokkaido bonus mission:

Proud to be working on this with some great community members now.
More news coming soon …

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