HITMAN 3 - Modding Thread

Trying to do some magic with LOCR files. The command line does say Extracting LOCR as JSON: Done, however they don’t actually extract anywhere in the nearby folders. Where do they go

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It’s usually C:\Users\YourUserName by default

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I believe the textures for Agent 47’s head are different this time around, so you’re going to have to wait for someone to find the new 47 head textures and add stubble to it. Right now, there is no easy way to find it since there aren’t any HITMAN 3 tools available to dump 3d models with their linked textures.

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The prompts remove the guesswork for what things can (or can’t) be interacted with, and pinpoint the exact object you want to interact with. These all have different buttons: exiting, picking up, surrendering, changing disguises, putting object in a suitcase. They also tell you what’s in a disguise bag. Interactions sometimes change depending on what you wear, like the legality of certain interactions, or being able to talk to an NPC, or locked doors, or what can be vaulted.
IMO prompts are essential to HITMAN.

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that makes sense, i just wish there was an option for when you want that immersive look, i love playing games with no HUD, and i’ve never played the hitman trilogy with a UI toggle, i think it’d be best if it was just a toggle with a keybind

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In the GFXI folder. If you want to see the images’ thumbnails and I guess better compatibility with image viewers then you have the rename the .GFXI files to either .jpg or .png which is pretty simple.
Use a command line or create a batch file with this line:

ren *.GFXI *.jpg

or

ren *.GFXI *.png

Sorting the files by width or height helps find the background images easier.
There’s also lots of white icons so it’s advised to use Dark Mode from Windows’ Personalisation settings.


I don’t know which image is used for HITMAN III’s title screen. Even though IOI said they cut down on the duplication, there’s like 4 of the exact same images. There’s HITMAN 2’s title screen background though.

I also found the perfect logo that is only used for Stadia:


If you want HITMAN III’s logo, the filename is “00DBD3A93CDEF990.png”.

Perfection. Though the logo could use some scaling up.

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BTW, no matter how much I think they’re essential to gameplay, it doesn’t mean I don’t wanna find a solution. :slightly_smiling_face:
Using Cheat Engine, I searched for bytes that changed between 0 and 1. The address that writes to those prompts also write to the menus.
Screenshot (111)
Cancelling the first one does nothing.
Second breaks the menus and inventory
Third, inventory works, but breaks menus and isn’t 100 reliable, since after opening the inventory, surrounding objects prompts will show once again. Also some prompts “get through the woodwork” and are shown.
Don’t know what else to look for.
Perhaps there’s another byte change that isn’t 0 and 1 that could be traced back to somewhere else? :thinking:

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Thank you I appreciate that! if you somehow get it working with a keybind but it makes the menus and stuff not work that’d be okay to me if you could just toggle it on real quick when you need it imo :slight_smile:

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RPKG Tool v1.21 Changelog

  • Added rpkg.exe command JSON examples
  • Fixed ORES extraction issue when no input filter was present
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Hello. I’m relatively new to modding the Hitman series (though not to modding in general) and I was wondering how one would go about swapping disguises in the menu, ala this Nexus mod for H2:

I tried to use QuickEdit to swap the Futo Suit with Knight and it simply broke my disguise menu (all the H3 disguises got jumbled objective_gecko_etc names) and nothing else. I don’t need to be spoon-fed but I’m not quite sure how these mod-tools work, or where the name definitions and the like are.

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Pretty sure QuickEdit is a mission editing tool.

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Looked through my entire PC. They didn’t extract anywhere.

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While QuickEdit can swap in-game items and weapons (anything that shows up in the inventory), it can’t swap disguises. For that, you’ll need to manually edit the ORES file.

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There is support for basic REPO editing, so you can swap/replace items/weapons with other items/weapons as well as adjusting the game’s AI.

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How would one extract or obtain ORES files for editing like that mod? Sorry if I’m asking too much, I’m used to the Source engine.

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You can use RPKG with the -filter option to extract the ORES files from chunk0.rpkg.

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Is there a more suitable editing program for ORES files? I’ve been looking at the mod I linked in Notepad++ and it’s a hellish jumble. I can find things with CTRL+F but it seems incredibly inefficient and dangerous to edit this way.

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You can beautify (format) it with a number of tools. I believe Notepad++ has it included, but I don’t know where. VS Code has it as Shift-Alt-F.

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Alright, thanks, I’ll have to look into it. Is there an updated version of QuickEdit, by the way? When I try to swap items it just breaks all the H3 items in my menu.

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QuickEdit isn’t compatible with Hitman 3 right now. I do plan to update it though.

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