Not sure if it’s a bug or if I’ve just missed something, but, when trying to get the Mnemonic challenge in Chongqing, whenever Sister Lei suggests increasing the power to 120%, 47 gets out of the chair and nothing happens?
On the outdoor area where the ranged knife targets are swinging ( (in)security targets ) you can literally jump of the building by scaling the railing xD
I could not load manual saves. This happened only when equipping certain items in Dubai:
-Kalmer
-Emetic device
-Lethal syringe
Guardroom start, Black “Lily” in laundry room.
I also think Lilly was misspelled or I was seeing things lol.
Im Dubai, when hanging from ledges on the outside of the structure, NPCs seem to be able to spot you and shoot at you. I don’t know if they’re seeing your fingertips, or are actually seeing your body through the geometry of the floor.
When playing the Deluxe Escalation in Dubai, the mysterious man in the golden mask teleports around as normal. If I lose connection to Hitman services and then reconnect, he breaks and acts like an NPC, including reporting me for throwing a body off a balcony.
Also like in HITMAN 2, many exits or interactable points seem to have two indicators instead of one.
Not sure if bug or intentional, but the render distance for some objects is highly reduced, making them look worse than their Hitman 2 versions:
White suit is Hitman 3, black suit Hitman 2
If you load save in End of an era before you shoot down the drones, you won’t hear one of target conversation.
Also, if you load save in Death in the family, Diana will repeat for some reason whole introduction to level.
Platform: PC
Level: Chongqing
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Mission Story Guidance set to OFF results in breaking progress for the Mission Story “Certainly Principal”.
The prompt to talk to the lady at the restaurant doesn’t show up. It doesn’t matter weather I have the form or not. She’s constantly on her phone and the moment I come into her radius she gets off her phone, clasps her hands and looks at me. Nothing happens after that.
Works after putting Mission Stories on and following it.
On a side note, I have “interaction highlight” set to OFF, but her whole body is highlighted.
I noticed this when I was the drug dealer in Berlin as well. Not sure if this is intentional? -
All the side “CLOSE” prompts on doors are on the wrong side for single doors.
On double doors only one side is wrong.
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Visual glitch on floor corners on either side of door.
There’s also a very obvious light shift when doors are opened and closed.
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The laundromat laundry machines are invisible.
Level: Dartmoor
- Picking up keys is suspicious?
Level: Berlin
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Emergency sign disappears at certain angles
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Visual debris on ground disappears when going down stairs near the garage door.
General:
For the digital camera it seems like custom keyboard controls aren’t registered in the UI?
This is hard to show in photos so you’ll have to check it out for yourself but when playing the Hitman 1 missions within Hitman 3 using any of the default disguises causes 47 to use the wrong 47 model. He uses a much older uglier model than the new updated Hitman 3 model.
The old model is like a big potato head with like a round wide jaw and wide chin whereas the new look is more chiselled. Here is how he looks if you go with the default outfits:-
But if you choose the signature suit for example then he has the correct updated Hitman 3 model like this:-
This needs fixing so that the default outfits in Hitman 1 use the updated 47 model from Hitman 3.
When using firearms with the precision aiming perk, I’m unable to use that feature. This is because the Switch has digital triggers rather than analog triggers and so they cannot be held halfway down. There are many alternatives for using precision aiming, but obviously this will have to be resolved by your team first. I suggest using the touch screen, one of the stick clicks that normally would either crouch or switch over which shoulder you are aiming, though both of those present problems as they also remove other features. Up and down on the D-Pad are not used while aiming, and either one could be used to initiate precision aiming. L could be used, as you cannot spring while aiming, but pressing L while holding ZL is somewhat difficult. I suggest that instead precision weapons only fire upon releasing ZR, such that pressing ZR initiates precision aiming while you are holding it, and releasing it fires your weapon. Not an overly elegant solution, but workable, and still similar to your other console releases. Or simply differentiate between holding ZR and tapping it, where tapping fires, but holding initiates precision aiming until you release. That’s still messy though, because you can’t initiate precision aiming without firing. It’s a complicated situation.
I’ve attached a video and screenshot that show the instructions for using precision aiming in the NS version, where it simply says “ZR to improve your aim and slow time.” Obviously that can’t work as it is.
Platform:PC
Laundromat visual issue on the chongqing mission. I tried reloading the saves but it was still bugged. All I did was kill the guy on the stairs.
PC: Escalations dont show the requirements to kill a target in 47 vision, even if the option is enabled:
Also, people laying on the floor after hitting them with items or shooting them in the foot resuts in them being very hard to knock out. Makes “shoot in the foot, KO” moves very, very hard to pull off. Even standint on then/next to them, there is no “Press Q to KO” option:
Stool follows person around the map, then warps back to its place:
There’s a bug in Berlin when you’re hunted it keeps “updating” the hunted status and the sound and visual cue are repeated to death
Another note on what I posted above. It seems the default 47 model when playing Hitman 1 within Hitman 3 is NOT the correct updated Hitman 3 47 model and is an older uglier version.
The only way to use the new updated 47 model when playing Hitman 1 is to start the mission in the signature suit but even then as soon as you put a disguise on 47 changes to the crappy model which shows it is a problem with his default model not being updated in Hitman 1 to the new one rather than being a problem with specific disguises.
occasional grating audio that sounds like an empty projector reel turning, it doesn’t stop,when npc bodies hit the floor , shot or subdued. I noticed it in H2 as well. Whittleton Creek especially in Cassidy house. In H3 it happens in Dubai in random places
Platform PS5.
When playing Hitman 1 levels on Hitman 3, the music keeps stopping when you change room. This is more evident when you kill all the targets and the “victory walk” music stops.