What is with it with the flamingo and being invisible during the game’s lifespan? the flamingo shoes were the same way at the start of Hitman 3
@combatglue said on stream he gets told about bugs, then forgets about them until theyre told again to him. So keep at it and it’ll get fixed. I’m still hoping for the sawn off shotguns to be pickable as pistols. The bugs with some things keeping SA when it comes to kalmer and accidents on targets and some not is another one that annoys me
Platform: PC
Location: Safehouse
Description: When using Christmas Tree prop pack in Safehouse, a coin will appear on top of presents. In instinct, it appears that it can be picked up, but it actually can’t, because it’s behind the glass. PLEASE, IOI, make it so it can be picked up. If you don’t have an outstanding coin, or a normal one doesn’t spawn somewhere in nest, make it so this one will always appear.
Frequency: Always
Screenshot:
Jasper Knight’s chess puzzle is bugged. The rook starts in the wrong position half-way clipped into the board, so you can’t see visually the state of the board to begin with. You do still have a 50% chance of getting it right by randomly picking one, but when you do get it right, Japser blurts out several voicelines on top of each other, none of which are the line he’s supposed to say.
I dont know if its been mentioned before.
But once you jump in, there is no getting out. You land under the floor of the trailer and cant get shot, stand or get out.
Description : I finished The Sloth Depletion but didn’t gain its rewards. The Slapdash SMG, the Lotophage Suit, and the Goldbrick Proximity Mine are not in my inventory. I have retried this level many times, but the problem persists.
They broke a bunch of old escalations like this years ago when they made the complications in the Arcade optional. They marked a whole bunch of ones as optional, some of which were never used in the Arcade, which are now reflected in the older escalations as well.
The robotic arm doesn’t produce a sound effect when you sneak attack someone with it. Occurred when playing through level 1 of the Undying arcade mission.
If you get an “ERROR STARTING CONTRACT” message while loading a mission in Freelancer, once you return to the menu and re-enter Freelancer mode - as long as you remain connected to the servers, you will be awarded double XP for every Freelancer mission you complete.
PS5
Freelancer
Once you complete a Showdown and return to the safehouse while still in an active campaign, the “objective” says “START A CAMPAIGN”, where as previously it would say “PICK A SYNDICATE TO CONTINUE THE CAMPAIGN”.
Location: Santa Fortuna and Isle of Sgáil
Raiders and Construction Worker’s NPC have filter applied to them that makes them sound like they are talking through gas mask
Frequency: Always
Location:
Santa Fortuna - Three-Headed Seroent - Mission Stories Submerged
Contents:
When Rico comes to the submarine in “Mission Stories Submerged”, simply walk up to the fence by the Control Panel and it will go “SUSPICIOUS”.
This phenomenon seems to occur only when disguised in “submarine engineer” clothing.
This is an unreasonable glitch.
Reproduction procedure:
proceed with “Mission Stories Submerged” and wait for Rico to come near the submarine.
When Rico talks to you, walk up to the fence by the control panel.
For some reason, the “SUSPICIOUS” state will occur.
If i get a confirmation im going to delete that section of my message AND this one (i think that if we delete fixed bugs or archive them somewhere else it might declutter the thing a bit)