Platform: Steam
Location: Chongqing
Description: Facility guards frisk you even if you’re dressed as a guard.
Frequency: Always
Platform: Steam
Location: Ambrose Island
Description: Weapon on 47’s back rotates and clips into his body when interacting with the punching bag in the caves.
Frequency: Always
I’m pretty sure that’s an intentional decision, cause when you’re doing the tour mission story your guide mentions that everyone gets frisked when they enter with no exceptions
Frisked for what, though? You can carry a gun and pass the frisk check without a problem.
For storytelling reasons. To prevent industrial espionage, counter assassins, or whatever.
Platform: All
Location: Marrakesh
Descritption: Fake npc keeps spawning on top of the podium where the protester is
Frequency: 100%
Platform: PC (Steam)
Location: Mendoza
Description: Disappearing gloves when exiting Mendoza
Steps to reproduce:
1. Equip the Black & White Tuxedo Set with Gloves
2. Complete The Farewell
3. Use the Diana dance exit with the Black & White Tuxedo Set with Gloves
Frequency: Always
Here’s the bug in action:
Platform: Xbox
Location: Haven Island
Description: Trespassing waiter disguise in non-trespassing areas
When donning the waiter disguise, normally you should be allowed in the area to the left of the massage area, as well as in the private island. There are waiters there, and it’s not a trespassing area.
However, the guards will treat you as a hostile when you try to get on the private island over the bridge in that disguise. The two guards next to the massage parlor also don’t let you in, but if you sneak next to them through the plants they will no longer be hostile. Same thing of you sneak in the island.
In short: it’s bugged. The guards should allow you to pass without freaking out.
Frequency: always
Playform: Steam CTT for Freelancer
Location: 47’s Safehouse
Description: If you click on “clean surface” in the kitchen on the upstairs - the game does not allow you to interact with anything
Steps to reproduce:
- Unlock the kitchen’s table
- Hold ‘G’ while standing next to the “Clean surface” thing
- Once you do that - it will not clean the surface, but will allow you to walk and control 47, but you won’t be able to interact with anything (for example - redecorating parts of the safehouse)
Frequency:
Tested only once, so I can’t really tell
Attach:
Platform: PC
Location: Paris, Sapienza, everywhere.
Description: Clothing & Light articting bugs
I just want to report two bugs which are EXTREMLY annoying and distracting.
If I recall version 1 of the game didn’t have these bugs.
Clothing bug
Light artifacting bug
(https://i.ibb.co/PxMMpkF/light-artifacting.png)
My GPU is GTX 1060 6GB, I tried several GPU drivers and nothing helps.
I was playing on Ultra settings without AI image upscalers.
I hope this gets resolved, doesn’t seem like a big issue to fix, but it’s EXTREMLY annoying and ruins game experience.
Seconding (or thirding or fourthing judging by the other comments in this topic) this because i checked and it’s still broken
Platform: PC
Location: Paris, maybe other locations
Description: Light appearing/dissapearing bug
I just want to report EXTREMLY annoying and distracting bug.
If I recall version 1 of the game didn’t have this bug, because when I played it I haven’t noticed it.
Light appearing/disappearing based on player location/proximity bug
My GPU is GTX 1060 6GB, I tried several GPU drivers and nothing helps.
I was playing on Ultra settings without AI image upscalers.
I hope this gets resolved, doesn’t seem like a big issue to fix, but it’s EXTREMLY annoying and ruins game experience.
It’s not just the crowd which suddenly appears, the objects do to ;(. Looks like render distance was drastically lowered down and now graphical fidelity is ruined.
I don’t understand was this intentional or a bug, but this stuff didn’t have impact on performance at all!!
Last time I played Hitman 3 was a year ago and I still have GTX 1060 6GB I had back then, performance is still the same and those objects popping are so annoying and ugly. This should be fixed!
Platform: Ps5
Location: A ll maps
Description: Featured contracts track 1 progress is bugged. I have the first three tiers ticked off (5,10,15 contracts), but the progress bar has been reset at some point, and now I’m only at 5 (last featured contract I’ve done has completed 1st tier again, gold coin).
Other issue is that progress is only counted when I complete a featured contract on one of the Hitman 2016 locations (Paris, Sapienza, etc). Any featured contract taking place in Hitman 2 locations (Hawke’s Bay, Miami, etc) doesn’t increase progress in Featured Contracts Challenges (neither in track 1 where it should, nor in track 2 which is for Hitman 3 locations).
Steps to reproduce: Game Modes / Featured Contraxcts /challenges / Featured Contracts Track 1
Frequency: every load in
Platform: PC (Steam)
Location: Whittleton Creek
Description: Cassidy´s suit suffers from the Tropical Suit syndrome and shines like an 80s disco ball. I encountered this in the Freelancer CTT, but it´s in the base game as well.
Frequency: Always
Is it just me or does santa fortuna have multiple graphics bugs and the opening cutscene is out of sync? Ive mentioned the tattooist but im not sure about this one
Not sure about the graphical bugs (I only know about the missing cloth on Rico’s statue), but yes, the intro is out of sync, as is Mumbai’s. Has been like that for a looong time. Reported it twice already but it still hasn’t been fixed.