Paris would just need stuffs moved around and re-added so it looks like a museum again
ICA Facility Training, donāt think IO would make a real yacht version
Would be quite empty without any students around
Paris would just need stuffs moved around and re-added so it looks like a museum again
ICA Facility Training, donāt think IO would make a real yacht version
Would be quite empty without any students around
on the yacht, I was hoping for something much bigger than the ICA facility
I mean, we all know what a REAL Hitman fan wants - more Escalations! Preferably DLC!
I take it as a sarcasm.
Or itās a personal attack otherwise.
Or Iām not a real HITMAN fan
You have committed one of 7 Deadly IOI Sins - neglected Escalations and Escalation DLCs. You have to to buy 7DS seven times and complete each copy of it 100%. Or else.
Eh, remembering Death on the Mississippi has me lukewarm on this idea.
Why would one of the most fun missions in Blood Money leave you like warm?
what ifā¦in Year 2, they add more outfit customization to mix and match accessories? maybe wear the cowboy hat with the blood money suit. this could possibly occur in the speculated safe house map. i feel like this is almost a more viable option than the elevator conversation a few posts above
you all want regular maps like airports or museums, but you know what we need backā¦
I hope we will see better game play,better ending story after Hitman 3 Year 2 2022 and of course many new good ways to play Hitman 3 and new gorgeous maps with expanded ways of killing targets!
Iāve been grinding Featured Contracts lately, and I think a simple āFilterā setting would be cool since the Challenges are broken up into Hitman 1, 1 and 2, etc.
I also think they heard our cries for new locations (given theyāve only teased one) I think if they move to a Hitman Year ___ scheme - things could only get better with entirely new locations as well as bonus missions.
One thing I thought of for the future of Hitman is the ability to mix and match outfits, but I can see with the variety IO offers in the game in terms of unlockables, this would probably never happen.
Iām excited for year 2, and personally believe they wonāt hold back.
That was exactly my thought! I was messing around with Santa 47 and thought, āMan I just want the jacket and my normal suit pants, or the Santa pants with a tieā Like mix it up and really look ridiculous!
Since this seems to be the newest āWishlistā topicā¦ I guess I was playing the Envy Contention (in Mendoza)ā¦ One of the targets needs to be killed with a Sniper Rifle. I was going past the band and one of them is playing a violin. Then I had the ideaā¦
What if they made a non sus Sniper Rifle disguised as a violin? Youād only be in danger of being spotted while using it to aim and when you fire it. Itād naturally be a Siegerā¦ Maybe there could be a bit of (no pun intended) fiddling with it to get it ready to fire. But other than that - youād be able to carry it out in the open when not ready to shoot.
Itād need some balancing, like pros vs cons to using it.
Wishlist? A cardboard box please.
How about this? When youāve grabbed someone from behind theyāll then have (if youāre playing with a controller) a (Y) prompt with pulses coming from it - indicating you should keep pressing the button. You can also just hold the button.
How about a progress meter that surrounds the prompt? This could also give an indication of how close you are to being able to snap their neck. Maybe it could change color.
Edit: It seems like when you grab someone from around a corner - there arenāt as many button presses to make them pass out. Maybe with this method, it could start out at 50% or whatever amount.
I donāt want a lot in Hitman, there are just a few things I need. I donāt want a lot of changes underneath the gamemodes screen. I would love to see more missions, like the HSF. I might even want some more maps, when the Target arcade comes out at all.
Ko-ing someone takes 10 button presses, the prompt to snap someoneās neck appears after 5.
Not sure about this, but I can check. It should be the same.
It all depends on how fast you press the button, since the game takes its time to make the prompt appear.
Really hope they streamline some of the Contracts Mode menu in Year 2. Iām mostly talking about the Featured Contracts section here.
Going back to the menu, then having to navigate your way back to the Featured Contracts, especially the Legacy ones, takes more buttons than it should. I just had to complete over 15 Legacy Featureds to complete my Track 2 Challenges (I needed the hobby knife and toolbox, but I went the extra mile to get that last stage completed).
I wish :
Yes! A change to this menu would be very welcome.