This contract is based on a new feature I just found. It could be a easy sniper puzzle contract if you know the feature. Please enjoy!
Edit: No, not Arctic wallbang.
This bug is present on Xbox. I can make Mendoza contracts, but I can’t play them. I reported it in the technical support thread several days ago, and you should as well. Hopefully they see it and it gets fixed soon.
On another note, I’m also annoyed that they did not do what they did with The Constant in Isle of Sgail and just allow us to make contracts with Diana as a target. Maybe I wanted to create a contract with a story where 47 is tasked with finally taking out his longtime handler (for real this time, Absolution).
Platform: Playstation / PS4
Contract name: Pretty Things
Contract ID: 2-28-0155883-74
Location: Dartmoor (2nd Location of Hitman 3)
I haven’t made one in a while but here is my first contract on the new maps! Sorry I don’t have a screenshot it’s fiddly getting the picture from my PS4 to my laptop
Someone has to do this one eventually, might as well be me. These are the 5 people you can get to follow you as the dealer to get each disguise in the main mission. To my knowledge there are only 3 others you can ask and they will all refuse. It should be a pretty easy contract to get SA and some of the targets are very easy to get even without the follow mechanic but it can be fun to find new death traps to lead them to regardless. I kept it simple with no kill methods or complications because I just wanted the focus on the follow mechanic, lead them to whatever creative kill you wish!
The fact people have completed this in 3 minutes is amazing to me. But then again I’ve never been much of a speed runner. Really nice contract though, I look forward to any you make in the future!!!
I had some cool kills lined up for this, but turns out the pools of Dartmoor do not at all hide bodies, even though the player can’t see them. So I had to replace those kills with two pretty easy ones
Still though, worth a play
PC: 1-28-9563837-04
PS4: 2-28-7677131-02 (As usual thanks to @TheContractor for recreating)
Here is my first H3 contract. I reused a concept of a late H2 contract that I think was my last good one but went below the radar (“IV Bagging”). Luckily the concept here is more straight forward, has more interesting twists, comes with tighter timing and requires good map and mechanics knowledge if you want to save some time.
Topple & Gobble
Dartmoor, PC: 1-28-0099087-28
The nobility mourns the death, knowing that whoever is believed to have fallen may rise again. And if it is only briefly to punish us for our deeds.
Let us raise the glass to the dead. May they be merciful to us.
Yeah pretty decent contract. I’m sure some speedrunner could do it faster but
My approach
Start as mansion staff. Emetic Alexa. Emetic Gill’s partner. Lure Gill to the upper balcony and push him. Collect his suit. Poison syringe Betsy. Escape and pick up my paycheck
Yeah, interesting idea but a little too finicky for me. Liked that one of the weapons had to be unsilenced and it was really up to you which. Think the same concept but just people in the garage building would be cool
Something I’m wary about with Berlin is giving players a reason not to start as the biker every time. On this one I probably could’ve left the disguise open for players to choose; it’s pretty short and the additional distance would make bikers less feasible for speedruns.
My fear in general is that the biker’s ability to go anywhere and the lack of enforcers in the club will make that the default starting location of choice if I don’t require otherwise.
So I wanted to try out your contract and I got sub 5! The only part that could use improvement was the whole trek from the scrap sword retrieval to the kill on the first DJ. Well done!