Fan made Contracts of Hitman WOA

Is there a way to direct the sniper to shoot the target, but not kill him? I was trying that for the “Nobody Guards” contract - to see if I could get the sniper to kill a bodyguard for me so I could take his disguise and it wouldn’t count against me - but I could only set the target to be Tamara. Understandable, I guess - it’d be way overpowered if 47 could make the sniper kill anyone on the map.

Or does the contract rely on 47 using a wallbang trick to shoot through a wall before hitting the target?

What father and what bird? I don’t know that reference.

What game mechanic are you abusing? I don’t see any way to obtain a bodyguard disguise without pacifying or killing a bodyguard. Is there a way to make one of the bodyguards commit suicide, like Jeremy Bolt in Chongqing?

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Something like this?

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You’re almost there. The sniper is very close to the solution. :laughing:

And yes, it’s like Jeremy Bolt suicide. But not all.

Almost like this.

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Alright, I’m still confused. When are you dropping your video solution?

I’ll post it tomorrow then.

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Now that I’ve been browsing the “Things About Hitman You Just Found Out” thread, I’m guessing that “Krugermeier 2-2 Vampire” relies on the Immortal Watermelon exploit found by @TheContractor? If that’s the case, I haven’t been able to find the exact right spot to shoot the target that reduces his health just enough that 3 muffins finishes him off.

Is that exploit also used for “Nobody Guards”? It still counts as a guard kill, though, using it against non-targets, so I don’t know if there’s a way to make it work.

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wat indeed
dammit this is why I want to be able to lookup contract creators in the game! now I have no idea where to find the best contract-creator’s stuff because he apparently pissed off the wrong mod (3 months?)

Unless IOI also allows players to curate their own contracts, or separate them into different groups, or hide them, etc., looking up different contract-creator’s stuff would probably be awful. I’ll bet the good creators only have good stuff because they also have a lot of shitty stuff. Just looking at the contracts I’ve made, there are a lot of “rough draft” ideas or just testing things out or contracts that didn’t really turn out as well as I thought for one reason or another.

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You’re right about the immortal watermelon trick. :laughing: Thank you @TheContractor.

And I’ve edit my post for the solution of Nobody Guards.

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It was pretty fun to create, the !ko forces you to be real real silent

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Very tricky contract, indeed. I can use concussion explosives to knock him out of the morgue freezer bed, but that violates the No Pacifications complication. I can use emetic devices to get him to walk out of the bed to a toilet or trashcan, but he never passes close enough to a ledge to push him off. I can’t do anything once he finishes throwing up, because he teleports back to the morgue freezer instead of walking back. So… dunno what to try next.

Platform: ps5
Contract name: graveyard accident
Contract Id: 2-28-7624645-86
Location: dartmoor

I think there was a Featured Contract in 2016 with something similar, and it involved making him panic with an explosion. I’m a PS4 player though, so I can’t exactly test it out to see if that’s the secret to the contract or not.

I made an Escalation in Dubai for you guys on PlayStation. Check it out!

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There are two spots he moves from when going to throw up, and the path changes quite a lot. If one path doesn’t help, the other may.

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@getro_gamer and I have started work on a contract series that reflects the original campaign of codename 47. With each new contract we will add additional objectives that you will need to follow to get the most out of it.

With that being said we present the first in this series of contracts,
Kowloon triads in gang war.
PC Contract id: 1-30-1002293-30
Playstation Id: 2-30-1754923-02

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Don Yates takes an explosive dive…into the fish pond!

Contract:
Smart Bomb Drop
Platform: PS4
ID: In video
https://youtu.be/-iIkhqPYcAA

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I wanted to make a Mendoza contract, so I made a silly sniper one (even though only the main target is the only one that needs to be sniped). You can approach this in many different angles, good luck.

Contract Name: You Know the Number
Location: Mendoza, Argentina
Contract ID: 3-31-7601497-02
Platform: Xbox


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Damn, I love this idea. Player enforced complications are my jam! Btw if you want any help with recreating on PS or making graphics, I’m always free :flushed:

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Yates’ car as a required exit adds a little trickiness to what would otherwise be a pretty simple kill.
ID: 3-31-7356971-52

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