BERLIN, Germany (Mission #3) - Location Discussion

Some new images.

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im seriously curious about this map. i wonder how it’s “the most dynamic map in the franchise”

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Maybe an easter egg kill in which 47 rigs the nuclear station to explode and escapes when everything go kaboom :smile:.

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So there will be 4 targets, huh? Don’t know how I feel about that but I hope it’s done in a much better way than in Colorado. Hopefully there are several double kill opportunities.

Drooooooooooool.

Can this game come out already?

Where did you guys find four targets for this map?

The trophies and achievements leaked.

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Notice that there are at least five flights of stairs in Berlin, which indicates some degree of verticality in the mission.

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AWESOME!

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So pumped. Berlin and Mendoza are the ones I’m looking forward to most.

50000 non target kills is gonna seriously damage your score though :grinning:

This screenshot makes me oddly excited, I really look forward to this level.

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@Accidental_Kills98 brought up something good worth discussing in regards to the layout.

I was thinking about Berlin in the VR trailer and how above the DJ booth is a giant floor to ceiling wall of screens. Maybe 47 has to go all the way up there to drop them?

Given with what little we’ve seen of Berlin and just the images circulating around the Forum we have to have some way of getting up there it would be a missed opportunity to pull a Paris again.

The Building for the reveal if I was to assume is where the rave is located.

Judging from the concrete jungle looking aesthetic of both these images and the size of the building.

I’d say these stairs are our one of many ways to get to those lights you mentioned.

@Norseman given the scope of the building do you thing the stairs are traversable in game or just a fancy IO Picture of the level?

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I do think they are part of the level, I see little reason for IO to use a set of stairs as marketing stunt. To people outside the fandom this isn’t very exciting, it not this picture that is going to make an increase in sales.

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I agree. I don’t know why but long staircases are very are appealing in games similar to long ladders. I largely blame this thing cause of Metal Gear Solid 3.

I think we’ll be using the staircase, and I think the music and the overall mood may potentially make it feel iconic. I hope so.

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From what has been published, my guess is the starting objective might just have 1-2 targets, and we discover the additional targets who are assassins.

Well that would totally be like A Dance with the Devil then. :smile: I haven’t looked at the trophies so I don’t know about that. Btw please put spoilers for those who don’t want to know it.

Judging by the fact that the Trophy has Four Target Names in it, I unfortunatly don’t think that we will have hidden Targets or Targets we learn about while playing the Mission, since then the Trophies would spoil it. (Unless it’s like Flatline in Blood Money, where you can take down the Targets, before learning of their identity.)

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You might not know what they look like or where thay are located beforehand though. Like you are given just their codenames and that’s it, and you have to search for them around the entire club. Like “A Dance With The Devil” and “The Murder of Crows” hybrid.

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