Ask HMF anything

Complete the winery tour and serve the rare wine.

5 Likes

You mean the meeting of Providence Heralds, right? There are several ways to trigger the event:

Method 1: Sommelier

Follow the “Closing Statement” mission story:

  1. Grab the sommelier disguise. Mr. Flowers is in the Wine Fridge area.
  2. Get the 1945 Grand Paladin wine in the same area.
  3. Talk to the head of security and follow him to the meeting.
Method 2: Winemaking Tour

Follow the “The Tour” mission story:

  1. Dress as Chief Winemaker to start the tour
  2. Alternatively, deliver 3 grapevines to him as Winery Worker to let him start the tour
  3. The tour ends at the Barrel Room. Don Yates will then lead the two ladies to the meeting.
    (Noted your disguises will not be allowed to the meeting for this method.)
Method 3: Asado Party

Have to warn you, this one will take significantly longer.

  1. Dress as Asado Chef.
  2. Get the Torch to light up the pit (or use the Big One or other devices to ignite it).
  3. Don Yates will get down to the party and give speech.
  4. They should eat food for a while. Then all three of them and other heralds should head to the meeting.
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Tha fastest way is to just grab the wine bottle and place it on the table.

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on YouTube I’ve been going through the new Just Dance previews and is that you, @DavidG185 in the comments occasionally? :stuck_out_tongue_winking_eye:

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Yeap. That’s me. I play a lot of games, including Just Dance. Been playing the Just Dance games for over 5 years.

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cool, love to see Hitman fans out in the wild! and Just Dance is awesome

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Yeap. You got me. I love Just Dance just as much as most games. I also play Mario Kart Tour, Minecraft, all of the Forza Horizon and some of the Motorsport games. I don’t really make videos, but I still comment. Am pretty happy to get noticed. Hitman was definitely not the first game for me, that actually started in December last year… almost a year now. :grin:

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@Urben I remember a thread which I can’t find, where someone asked for more stickers that are hitman related. You said it is possible if we provide some, so I “borrowed” some from Notex’s server :stuck_out_tongue:

:2d_duck_blue:
:2d_duck_green::2d_duck_purple: :2d_duck_orange:
:2d_duck_red:
:47Angry:
:47Constipated:
:47OhShit:
:47Sadness:
:47Stare:
:47Sweat:
:47What:
:KEK:
:LUL~2:
:PeepoChrist:
:PeepoLife:
:PeepoThink: :RoccoPog: :SodersStare: :TheCoolestNabeel: :Wut: :abrakHelicopter: :bruh: :bruhple: :cursed47: :dripDuck: :duck~1: :duck_classy: :duck_confused: :duck_devil: :duck_evil: :duck_executive: :duck_mk2: :duck_red: :duck_red_mk2: :duck_sunset: :duck_weird: :duck_white: :embossedbruh: :gigachad47_L: :gigachad47_R: :glonk_47~1: :hakan: :ioiMoment: :kevin: :mkII~1: :mkIII~1: :mkIIWorn: :rocco: :roccoCringe: :roccoCringeC::roccoSmile::roccoThink::sweat~1:

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You probably look for this one: Request: HITMAN related emojis

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(upload://7n5Oa0SBG2bK23rcAx06rtxP7b5.png) ![:TheCoolestNabeel:]

I like this one :slight_smile:

@Clemens_IOI @Travis_IOI

I’ve been wondering for years now about this, maybe you can answer this question.

There are a lot of differences in the Names of the Characters who Appear in Codename 47/Contracts/Blood Money.

Like Lei Ling became Mei Ling, Frantz Fuchs became Franz Fuchs, Arkadij “Boris” Jegorov became Boris Ivanovich Deruzka and the Targets from Hunter and Hunted became Richard Delahunt and Alvaro D’Alvade.

Are those deliberate Changes, to subtle imply 47s fever dreams have impacted his Memory (like the Ghost in Traditions of the Trade) , or are those just simply continuity mistakes?

I need clarity on this, after all those years :sweat_smile:

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@Clemens_IOI @Travis_IOI there is a minor issue with IOI’s website. In the last page of news, For some reason, After the oldest piece of news, The Dartmoor reveal pops up dated 2000. Either this an small bug or you guys were thinking of Dartmoor since the production of Codename47 :))), Thought you guys might want to know about it.

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Damn, nice find! @Travis_IOI stop teasing us and just announce the Codename 47 Remaster officially :stuck_out_tongue:

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is the rival’s face in the envy contention escalation something new, or did they just reuse a random bald guy? he seems kind of familiar, aside from being a vague lookalike to agent 47, of course. perhaps this is a question for @DrMekar :thinking:

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Reused. That’s Arthur or head_caucasian_30s_02. He was featured a ton in H2 and in H3 he was in Dubai, Chongqing, Mendoza and Romania.

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Can someone explain to me the trick to get NPCs to follow you by leaving a gun on the ground? How does it work, when does it not work, what are the limitations, etc,. I’ve seen some videos showing it and I want to learn how to use it on the off-chance that we get the Undying, and more relevantly, the Undying Returns ETs in H3. If we do, and I’ve learned to master this trick, I’ll be able to pull off something truly special.

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ah, thanks for the clarification. had a feeling

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If I have everything correct, you need to :

  • place a weapon on the ground without being seen by the target (or anyone else)
  • the target sees the weapon
  • you must not been seen or too close to the weapon when they see the weapon
  • because of that the target will approach the weapon, have a “hm” moment and turn around to alert a guard
  • pick the weapon between the “hm” and the turn around
  • you must be seen by the target while picking the weapon
  • the target will follow you

If the target sees you place the weapon or sees you next to the weapon they will just react with a “hey don’t drop things”, “not funny” or “don’t just stand here” bark (even more if you are in a guard disguise) and it will break the setup.
They need to react with just the weapon and other guards in their AI mind.

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And do the guards ever follow them?

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It only works with non-guard NPCs (as far as I know).

I’d add (well, it’s probably obvious) to put the gun away or switch to another item in your inventory to quickly put away whatever illegal item.

This ‘weapon report/chase exploit’ can also be combined with switching to another disguise to lead them to the disguise they seen you pick the weapon up with.

Let’s say a target NPC sees you (you’re disguised as a waiter and you) pick up a car bomb, you pull off the trick and now they’re following you. At this point you can get a good ways ahead of them, use shortcuts that normal NPCs can’t navigate like ladders, etc. Now you can go to and change into another disguise you might have laying wherever. Now the target will go to the waiter disguise they started following you in. While you could’ve doubled back to a higher vantage point and, say, kill them with a sniper rifle.

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