Ask HMF anything

Thank you very much! Definately faster than my way of k.o.ing every NPC in contract creation mode and writing down the names (although I’m almost finished with Dartmoor) :wink:

Read time: Total read time on the forum (based on how often it polls you have a window open)
Recent read time: Read time in the past 100 days (that’s the rolling period for “recent”)

The time to tell when someone was on the forum is “Seen” which is only available on the profile page (not the pop-up card)
In this case it’s 30 May 2021, so he’s been off the forum for over two weeks.

I too hope that he is okay.

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@EvilGeniusRo @TheChicken @wincenworks

I just wrote him a message via PSN, will let you know when he replies!

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Here’s how I started making a list of all the NPCs in the H3 maps. Got Dartmoor down:

(cc @DrMekar )

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Not bad, though it’s kinda confusing what’s meant with what. I’m taking that Level 1 and 2 are Guards, so then theres South and Eastside and so on. You should defenitly include there Occupation.

You’re right, the occupation would be nice. Will probably add those.
Level 0, 1 or 2 is the level on the map.

Good to hear. Ah, okay,

How can I complete Marrakesh:A House Built On Sand:Discovery:Sneaking Away, and Break Out?
No matter in which mission of this scene, I couldn’t escape through these 2 exit - they are not marked as an exit.

IIRC you need a crowbar to open them and use them as exits (maybe a lockpick works as well, I don’t remember unfortunately).

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Not likely.

When I approached the door, there was no sigh of interactions (a circle with a “G” inside and a word aside), and there was no little square as the sigh of interaction point. And there’s no exit icon in this location in the map page.

It’s just like no interaction trigger was attached.

Did you have a crowbar on you? I think the interaction prompt doesn’t show up unless you have it (and have completed the objectives).

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I asked about this Sheet in the Past regarding further Occupations, so I thought I try it one last Time and also do add that I actually added another Occupation which is the Undercover Security. I mostly added them because I kinda like the Vests, but also because the Normal Park Security doesn’t feature any Female Guards, meaning the playable Assasin Xia can’t go down as one of them. Currently theres only one Model, so I’ll add more once I draw more Faces (I think 2 Female Ones and 1 Male One should be enough.)

Also here’s the updated Legend:

Park Security : Low Level Security stationed around the Park in Areas where Guests are allowed.

Park Staff : Are allowed in all Staff Areas, except Security Rooms and Maintenace Areas. Give Advice to Guests and lead Tours around The Park.

Maintenace Staff : Work in Areas off Limits to Guests and Park Staff.

Undercover Security : Allowed in all Areas as Maintenace Staff and O’Daniels Outside Quarters. Is not allowed to be openly armed, unlike Park and O’Daniels Security.

Flower Garden Waiter : All Rights of Park Staff and are allowed to handle Food and Drinks.

O’Daniels Security : O’Daniels Security Detail. Is allowed everywhere except Maintenace Areas.

Cooks : Same Rights as Flower Garden Waiters and restriced Access to O’Daniels Mansion.

Guests : Access to all Open Park Areas, the Museum and the Tour Trail with Booked Invitation.

Special NPCs:

Ewan Yates (First Maintenace Staff NPC): Informat, may not be harmed, but also won’t report to the Guards.

Shiva Java (Brown Suit O’Daniels Security): O’Daniels Head of Security. Will find Disappearence of his Guys suspious. Will be missed if KO’d or killed.

Harrie (Caucasian Cook with Moustache): An important Character from another Story (Cameo)

Velasco (Unique Guest): A mysterious Figur. He is said to have unlimited Resources of everything that Money can buy plus a bit more.

This are all I have so far.

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@Rimland you’re right. I do need to have a crossbar in my inventory or in hand to see the interaction point. And it’s the same with the truck exit. Thanks!

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How to complete Marrakesh:Challenges:Assassination:Pipe Dreams, and Seven Years of Bad Luck?

The problem of Seven Years of Bad Luck is, there’s no mission that contains 5 targets to kill, except those escalations that forbid the player to change disguises, which makes it impossible to achieve because the condition requires the player to do it in the fortune teller’s disguise.

The problem of Pipe Dreams is that I can’t find a way to lure the target to use shisha in any mission that has this challenge.

I think these challenges can be completed in contracts (just type the challenge name while searching, there are usually contracts made for these) , so you don’t have to use the main missions.

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I see. Thanks! That reminds me of it.

Thanks for the explanation, by the way. :+1:

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Is there any way to kill these guys with SA?
As far as I know they are sealed there and can’t go anywhere else and they not react properly to distractions (only bullet distractions will work here as far as I can tell), even if they do, they immidiately turn around to acknowledge the kill

There is a Way to clip the Old Guy out of there and push him off the railing. Don’t ask me how exactly though.

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How to complete Bangkok:Club27:Discovery:Ordering In?
I just couldn’t get any clue.